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A jam submission

GlimpseView game page

A tiny adventure game for the 2025 PirateSoftware game jam
Submitted by Dev Catts — 10 hours, 1 minute before the deadline
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Glimpse's itch.io page

Judge feedback

Judge feedback is anonymous.

  • Your GDD is short and clear, which is a great start. Adding some images would make it much more engaging and easier to visualize your ideas. Including a development timeline—like a diary-style log—could also enhance transparency and show how the project progressed over time. In the game, the main menu looks nice, and the credit page is a thoughtful touch. I really liked the speech bubble style—it adds charm to the dialogue. The red fog death zone could be more visible, either by making it brighter or denser. The biggest gameplay issue was the moving platform that is only viewable in glimpse vision, which caused most of my deaths. Adding coyote time would really help make the platforming feel fairer and more responsive.

Link to your Game Design Doc on Google Drive.
https://docs.google.com/document/d/18m-7gM8o3l17kTX3t8QX8zieyzncrOp0mqPRdWsEc0Y/edit?usp=sharing

Have you checked that your GDD is publicly accessible ?
YES

Is your game set to public on itch.io so we can see it?
YES

Summarize your game!
Glimpse is a tiny 2D adventure about taking the final test to become a wizard by braving an long-abandoned necromancer dungeon. It has standard 2D platformer mechanics with the twist of only being able to see the objects on the "other side" when using the glimpse ability. The catch is that you can glimpse ONLY ONCE per level and not while moving.

Please explain how your game fits the theme.
Glimpse fits the theme by only allowing the player one glimpse of the hidden objects in the level before they have to complete it.

Is there anything you'd like the judges to pay particular attention to?
This is my first time making a "complete" game and/or doing a game jam so any and all feedback is welcome!

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Comments

Submitted(+1)

This is such a fun game!!