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Like Clockwork's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Graphics | #41 | 2.309 | 4.000 |
| Gameplay/Design | #51 | 1.732 | 3.000 |
| Fun | #54 | 1.732 | 3.000 |
| Overall | #56 | 1.732 | 3.000 |
| Audio | #65 | 1.155 | 2.000 |
Ranked from 1 rating. Score is adjusted from raw score by the median number of ratings per game in the jam.
What would you like feedback on?
Feedback on: How it feels to control, and on the puzzle design
What did you update?
Fixed audio bug in web, made logic behind turn order standardised and more as we develop throughout the post-jam "jam"
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Comments
The game looks really nice, but one thing is that the movement feels unresponsive? I would like the character to move instantly when I press the move button and the win sound is cut? It’s like it just pops out of nowhere and ends in the middle of it.
I don’t really like puzzle games so forgive me, I didn’t play too long but I find this game really cute.
seems like a great game overall! a few things I would personally change would be have the movement system feel a bit smoother, maybe change the you win to either a different recording or a different noise, just because it's a little strange, because it kinda just stops in the middle of it, otherwise the game sounds, looks, and feels great!