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Office Hours's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Sound Design | #15 | 3.240 | 3.500 |
| Story | #18 | 2.777 | 3.000 |
| Enjoyment (Best Game) | #18 | 3.240 | 3.500 |
| Aesthetics | #28 | 3.240 | 3.500 |
| Horror | #28 | 2.777 | 3.000 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
If you used the SCREAM ROULETTE, what results did you use to inspire your game?
Don't let it see you
What engine did you use to make this game?
Unity
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Comments
Neat game! The aesthetic was unique, very good job with that! I liked the climax of the game, however, I didn't think there was enough build-up to it. The story could have also been fleshed out a bit more for example why are they mad at their boss? Overall great work!
I'm going to need someone to confirm of deny if this is an average working day in an office...but I had a lot of fun with it. I feel like its the closest I'm going to get to a drug induce mind melting trip.
Nah, this is true average day in an office:

Really good!! I was a little confused during the part where you're trying to find the key to the door because there wasn't much light so i didn't know where to go
The storytelling is a little weird, like "i'm really mad at my boss hold on lemme shoot him" but nonetheless i loved the experience!
Thanks man! Yeah the light's were a problem in our opinion as well and the story was a little rushed but glad you liked it!