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A jam submission

tour en l'airView game page

Submitted by Accio (@kamiyamahigh) โ€” 22 minutes, 34 seconds before the deadline
Rated by 4 people so far
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tour en l'air's itch.io page

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Design Statement
For our game, we felt that the track conveyed a dreamlike, floating feeling which we decided to make our core concept. We wanted to incorporate the wind-up key sound effect throughout the music into the character design and opted to go with a mechanical motif in the wind-up ballerina and cogwork construct bunnies. For the environment, we chose to start off in a nighttime area in order to reflect the initial cricket or general nighttime ambience at the start of the track, which is then contrasted with the dreamlike, abstract atmosphere of the main stages. Our prop and stage design similarly follows the dreamlike and floating atmosphere; toy blocks and trains as part of our puzzles and environment, as well as the increasingly fragmented environment factors.

Game Instructions (launch steps, controls, and gameplay overview)
Launch: Extract from zip file and launch executable
Controls:
A/D: left/right
E: interact
S: fall through platforms
W: pressing certain buttons

Note: gameplay walkthrough video in progress

Gameplay walkthrough video
https://youtu.be/u31qwQUeGuM?si=7yeY_4Oq0-KfWU33

Did your project use any AI tools or assets? If yes, please specify.
No

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