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Design Statement
the theme track sounded like a dream Listening to it made me so comfortable that I didn’t want to move. That became the core idea of Dreamcore: a dream so comfortable it traps you, because it gives you everything and you never have to move.
Game Instructions (launch steps, controls, and gameplay overview)
Action Keys
Move W A S D / Arrow keys
Aim Mouse
Attack Left click (hold to keep swinging)
Secondary weapon Right click (crossbow or dagger, once you’ve bought one)
Dash Space / Left Shift
Interact E (buy items, lift ruin stones)
Menu / Pause Esc
Gameplay walkthrough video
https://www.youtube.com/watch?v=3F8dw3FjO0k
Did your project use any AI tools or assets? If yes, please specify.
No
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Comments
A rather fun concept! The art style was very pretty, though I did find myself getting rather frustrated at how many times I kept falling. The way you get to decide your own "level path" so to say, is quite fun!