I liked this rhythm game. It was simple and I played it twice. first game I played twice. I wanted to see how fast I could do it. The controls were a little unresponsive. But, that could just be me.
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Design Statement
The theme track made me think of someone searching for their friend. In a musical adventure kind of way. The theme also made me think of a music box. A bond between two people. So I interpreted that as a kind of sprite girl searching for her friend. Going through ruins to find her.
I liked the idea of a musical element. So I added musical notes as part of the journey. With each step forward progressing the melody. And then at the end of the game I used the theme track to show what happened through still images.
Game Instructions (launch steps, controls, and gameplay overview)
Controls: Arrow keys to move forward, backwards or left/right. "C" to cast a spell to calm creatures. "Space" to jump".
Gameplay: Move forward to find your friend. Capture notes, calm creatures, avoid obstacles and jump over debris. All to make your way to the end.
Gameplay walkthrough video
https://www.youtube.com/watch?v=UDUALRdUDsw
Trailer / Other Additional Video Material (Optional)
https://www.youtube.com/watch?v=qvQUKU2vxNE
Did your project use any AI tools or assets? If yes, please specify.
No AI assets are used in the game






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