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Design Statement
I interpreted it by focusing on the faster paced part for the gameplay, and the slower relaxing part for the visuals. I decided to do simple graphics because I am not great with art, And I have had the Idea for the gameplay for a while. The gameplay and graphics were partially inspired by the game 'Tiny Wings'. I had two other Ideas that I started, but I scraped them because of scale.
Game Instructions (launch steps, controls, and gameplay overview)
Click to grapple to the nearest hook point in front of you, and release to let go, so you can swing to the right. press the launch game button to start.
Gameplay walkthrough video
https://www.dropbox.com/scl/fi/2kqi6dj8y36licxuxttpg/Recording-2026-11-07-151247.mp4?rlkey=wydymdaz58u8ocasvx0c8mj5d&st=773mkauo&dl=0
Did your project use any AI tools or assets? If yes, please specify.
No AI Assets
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