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A jam submission

AfterGreenView game page

Submitted by RainKey, tangbao1775, seazeon, zzzkkk2424 — 5 hours, 22 minutes before the deadline
Rated by 2 people so far
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AfterGreen's itch.io page

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Design Statement
This game interprets the theme "track" as both a physical path and an emotional journey toward home. The narrative follows a spirit born in a sea of flowers who is swept into a ruined city, aiming to return by collecting stars and aiding small creatures. The design centers on the contrast between the innocence of the flower field and the desolation of the urban ruins. Levels—ranging from sewers to ponds and highways—serve as distinct segments of this track. The camera functions as the "eye of the world," framing scenes like photographs to give the track a sense of memory, while stars act as navigational markers. Ultimately, the experience conveys that the significance of returning home lies not in the distance traveled, but in the warmth accumulated through kindness along the way.

Game Instructions (launch steps, controls, and gameplay overview)
A, D to move
Left mouse button to interact
Enjoy!

Gameplay walkthrough video
https://www.bilibili.com/video/BV1hv4x6bErX/

Did your project use any AI tools or assets? If yes, please specify.
None

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Comments

Submitted

The art looks amazing! Everything is so consistent and comes together really nicely!

The art style is beautifully cohesive. The visual storytelling, such as giving the rocks a gentle, spirit-like presence, wraps perfectly around the core theme of the journey home. It creates such a soft, dreamy atmosphere that aligns really well with the emotional focus of this jam.