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Design Statement
The song gives me feelings of flying, weightlessness and exploration. The sky and the air are elements I feel would be important as well as the element of moving unrestricted. The feeling of absolute freedom.
I had the idea of moving freely thru space and in different areas of the space are various colors and sounds/music for that space. You can fly thru the colors as you wish or just float around. I wanted the game to feel like a hug and where one can adventure to different areas as they wish. I think it turned out pretty cool. :)
Game Instructions (launch steps, controls, and gameplay overview)
How to play
Back
Seven skies float around the hearth, each with its own colors and its own music. Fly toward any color and its song rises around you. Drift between two and you'll hear them blend.
You are a small ball of light. Notes lean toward you as you pass; fly through them to play in that sky's key. Little wandering lights will travel beside you for a while if you fly close. Find all seven and something wonderful happens. Skies you've found light up at the top of the screen; tap one to glide back.
Controls
Hold mouse
Fly toward the pointer
W or โ
Glide forward
A D or โ โ
Turn
Space / Shift
Rise / sink
S or โ
Slow down
Esc or P
Pause
M
Mute
Gameplay walkthrough video
http://yes
Did your project use any AI tools or assets? If yes, please specify.
Yes Claude
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Comments
it's so relaxing! Very nice!