Simple game but I enjoyed it! The music was very playful and (while spamming the dash button did get a little tiring) I enjoyed jumping around to catch the wisps in the level. The visual style was super unique and added that sort of strange liminal vibe to the experience :)
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Design Statement
Our main interpretation of the theme track was that it felt very open and awe inspiring like a calm morning in nature. We mainly focused on building such an atmosphere players could be immersed in and allowing players to control the rate at which they progress by removing any time limits. The track was also very enchanting which led us to the enchanted forest/nature theme that we stuck with.
Game Instructions (launch steps, controls, and gameplay overview)
The game is playable in browser, full screen is recommended for a better experience as well as sound turned on. Controls are WASD or Arrow Keys for movement with double pressing forward being a sprint. Space is a jump and clicking is a dash. Overall gameplay is wandering around the areas for a bit and chasing wisps but sprinting, dashing and predicting their movements to catch them and unlocking the next area with the same premise.
Gameplay walkthrough video
http://“Will be added at a later date”
Trailer / Other Additional Video Material (Optional)
“Will be added at a later date”
Did your project use any AI tools or assets? If yes, please specify.
None

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