I've got to agree with Mishy here. maybe if, after each spin you get a random assortment of chips you have to use or could choose between, like in a roguelike, it would make the game more interesting. This is a good starting point for a game though, it has a lot of cool potential.
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GHOUSTden's Spin To Win Game's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Visuals | #2164 | 2.584 | 3.222 |
| Audio | #2631 | 1.960 | 2.444 |
| Seriousness | #2692 | 2.405 | 3.000 |
| Overall | #2827 | 2.156 | 2.689 |
| Enjoyment | #2838 | 1.960 | 2.444 |
| Creativity & Theme | #3173 | 1.871 | 2.333 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Game Engine
Unity






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