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A jam submission

Spinning TakedownView game page

make em spin
Submitted by sethmaster — 2 days, 3 hours before the deadline
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Spinning Takedown's itch.io page

Results

CriteriaRankScore*Raw Score
Seriousness#17913.0433.600
Audio#26801.9442.300
Enjoyment#26982.1132.500
Overall#26982.2652.680
Creativity & Theme#27022.3662.800
Visuals#31081.8592.200

Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Game Engine

Godot

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Comments

Submitted

This was creative! You did alot with the theme, and I loved the variations of the obstacles! I think you could totally flesh this out into a full fledged project, keep going! Great job!


btw, if you got a bit of free time, maybe go check out my game lol

Submitted

(Played for about 15minutes with one restart.)

Great job getting this submitted!

There were a few visual issues I came across: The font for the mission was a little hard to read. The different greys were sometimes a little hard to differentiate between (enemies were hard to see and at one point I mixed up the floor grey with the wall grey and was confused when I couldn't walk across a space). 

I found on my second run that the enemies could shoot me through walls but I couldn't shoot them which got me killed haha!

Overall, plenty of spinning! I enjoyed your interpretation of the theme with the enemies spinning when shot and the environmental puzzle of shifting the floor panels to move across a space.

Submitted

There are a few issues with the graphics and a few gameplay bugs as well. However the idea, relation to the theme and the way it is executed is great! With a bit more polish I could see this as a really nice puzzle/shooter game ^^

Submitted

I really thought I got stuck at the first walk-in door. I thought I had to move with it, kinda like walking into a hotel lobby. Got stuck a few times and had to refresh but then I realised I was dumb and just had to stop it first and then walk through xD Fun game!