Play game
Candy Basher!'s itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Seriousness | #2100 | 2.857 | 2.857 |
| Audio | #2245 | 2.286 | 2.286 |
| Overall | #2728 | 2.229 | 2.229 |
| Enjoyment | #2819 | 2.000 | 2.000 |
| Visuals | #2950 | 2.000 | 2.000 |
| Creativity & Theme | #3078 | 2.000 | 2.000 |
Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Game Engine
Unity
Leave a comment
Log in with itch.io to leave a comment.



Comments
Nice little game, I really liked the fact that it was 3D and it had nice visuals. It's a good job for the short time limit of the jam, my suggestions for future development would be some combat changes, so it is not purely just RNG, and of course some unlockable player upgrades (I am sure you guys probably already have some content expansions in mind already). Great job!
It was a fun little project for the team for sure!
I make no promises on any expansions, but your words of encouragement truly made my day! 🫶🏽💝
im down for futre expasnions
The game was nice to play through! I like the fact that you guys made it in 3D, not many have done so!
Thank you so much! Yeah, 3D games are a headache but very rewarding to implement in jams for me!
The wheel seemed to be random despite what I landed on but the visuals for this one are very cute!
We ran out of time, but there was supposed to be a certain fairness to the RNG and a combat mechanic when it landed on red.
Unfortunately, we ran out of time! Still happy with what we made, and thank you for the kind, lovely words!
This was an interesting one, hahaha. I'm not sure if the wheel was broken, but fights seemed to win or lose randomly, regardless of how the wheel landed relative to the little indicator at the bottom. I would also be careful distilling something like combat down entirely to random chance, as it doesn't always feel great to have control taken away from the player in that way. I liked the visuals though! Very surreal. I got over 100 points before realizing the ending hadn't been implemented yet haha. Great job getting all of this together nonetheless!
Thank you so so much, and yeah there was A LOT left unfinished, and it creates a weird experience.
Still very grateful you decided to check out our game!