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one more try's itch.io pageTANGIBLE
One button: tap or space to jump. A run lasts seconds, ends the moment you clip an obstacle, and prints your score. Your previous run stays on screen as a ghost standing where it fell, so there is always one clear thing to beat.
INTENTIONAL
You jump, and that is all. The experience I wanted was the second-run itch: run one teaches you the course, run two is a race against the fox you just were. I wanted dying to read as an invitation, not a wall.
NOVEL
This is my first game. The new-for-me move: the ghost does not replay as a moving rival, it is parked at your last death distance as a marker. Passing it shatters it and prints PAST YOUR GHOST, so beating yourself becomes visible, not abstract.
YOURS
Deliberately ugly. Flat canvas-drawn art, a fox made of a few rectangles, no music, no menus. Everything is built around the one idea (the ghost at your fall line) and everything that did not serve it got cut.
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