I dig the idea that this game put forward - it's a unique take on randomly-generated stats that can be appealing! I think that, for the sake of the player, firing automatically (as opposed to having to click for each bullet) would help a little bit (as well as giving you the opportunity for fire rate buffs and debuffs in the gambling system).
Play game
The Gambling Wizard's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Gameplay | #4 | 2.889 | 2.889 |
| Visuals | #5 | 3.000 | 3.000 |
| How well does the game fit the themes? | #6 | 3.222 | 3.222 |
| How much do you enjoy the game overall? | #6 | 2.556 | 2.556 |
| Audio | #7 | 2.000 | 2.000 |
| Overall | #7 | 2.733 | 2.733 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How long was your dev time?
2+2+2 Hours!!!


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