Really enjoyed the presentation (the audio cues on winning/losing are great!) and the movement system is quite unique! My only real issue was as PixelGameDev alreaady described, long wait times - I made it to level 6 on my 3rd attempt, died there and then felt I didn't have time to try and beat the game since I wanted to play other jam entries.
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Crazyneon's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Audio | #2 | 3.714 | 3.714 |
| Visuals | #4 | 3.857 | 3.857 |
| Gameplay | #5 | 3.714 | 3.714 |
| How do you rate the game overall (you can consider fun, dev time, etc.)? | #8 | 3.429 | 3.429 |
| How well does the game fit the themes? | #14 | 3.286 | 3.286 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How long was your dev time?
3 people, 3 hours each


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