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A jam submission

Don't Get CaughtView game page

Pausing is the Gameplay for TriJam #314
Submitted by Eslam Essam — 2 days, 11 hours before the deadline
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Don't Get Caught's itch.io page

Results

CriteriaRankScore*Raw Score
How well does the game fit the themes?#34.3004.300
How do you rate the game overall (you can consider fun, dev time, etc.)?#113.4003.400
Gameplay#143.3003.300
Visuals#172.8002.800
Audio#221.9001.900

Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How long was your dev time?
3 hours

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Comments

Submitted

Fun little game! mapping out where they would be is quite similar to mine, but yours is realtime

Submitted(+1)

With a simple idea a very strategic game was built! Great mechanic and a lot of fun:)

Developer

Thanks! Glad you liked it.

Submitted(+1)

Really nice puzzle game! I like the simplicity, and really easy to understand as well! If there's some more times, I would suggest to add some way to indicate the time and the travel location of the enemies! Nonetheless, this is a very great game! Good job!

Developer

Thanks for your amazing feedback. I really appreciate it.