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Hold Up!'s itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Gameplay | #1 | 4.400 | 4.400 |
| Audio | #5 | 3.700 | 3.700 |
| How do you rate the game overall (you can consider fun, dev time, etc.)? | #5 | 3.900 | 3.900 |
| Visuals | #7 | 3.700 | 3.700 |
| How well does the game fit the themes? | #7 | 4.100 | 4.100 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How long was your dev time?
Team of 1 person, 2 hours 50 minutes.
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Comments
This is awesome! I really love this one, my favourite from this jam
Very high praise! Thank you :D Much appreciated
This concept is so well executed! Great idea. The levels are great for just 3 hours of development.
Thank you! :-)
Fantastic game with a lot of possibilities with mechanics, puzzles, other possibilities (color restrictions in some areas, etc.). Visuals are very well done, also.
Thank you! I appreciate that :-)
The concept was amazing, especially level 4. This idea can definitely be expanded into a full game:) Also it is very impressive to finish 6 levels in 3 hours.
Thank you!
I am very tempted to expand this into a full game. We shall see :-)
Wowww, that's a really great simple puzzle game, and a really great idea to pause between each character to solve the puzzle together! For the level, I would switch the level 4 and level 5, because I found that the level 4 is harder than the level 5, in term of the difficulty of idea to pass the level 😂! However, this is an amazing game nonetheless! Great job!
Thank you! I really appreciate that. Good feedback on 4 and 5, it's super interesting :)