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Catch a Vibe's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Audio | #2 | 4.300 | 4.300 |
| Visuals | #18 | 2.900 | 2.900 |
| Gameplay | #21 | 1.600 | 1.600 |
| How do you rate the game overall (you can consider fun, dev time, etc.)? | #21 | 2.200 | 2.200 |
| How well does the game fit the themes? | #22 | 1.900 | 1.900 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How long was your dev time?
2 hours 57 minutes. Solo dev
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Comments
THIS IS SUCH A VIBE!
Loved your solo! Perfect audio--actually...beyond perfect.
The gameplay can be expanded a bit; however, it is fun just to vibe.
Nice job!
Really nice horns, I had Lewis bouncing up and down for longer than I'd like to admit! As you've said yourself, it's not wildly on-theme, but nice job on a cute little game!
Thank you so much I'm glad you enjoyed!!
Not sure what I was supposed to do, or what the game loop was, but it was fun to vibe out. nice soundtrack and graphics.
The only function was to press the space bar to make lewis bounce, sometimes the screen itself needs to be clicked to make the action happen! Thank you so much and I'm glad you were able to vibe out!