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Cells eater's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| How well does the game fit the themes? | #5 | 3.917 | 3.917 |
| Audio | #10 | 3.167 | 3.167 |
| How do you rate the game overall (you can consider fun, dev time, etc.)? | #11 | 3.083 | 3.083 |
| Visuals | #13 | 3.167 | 3.167 |
| Gameplay | #14 | 2.750 | 2.750 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How long was your dev time?
Made in 2h48
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Comments
Great job and have fun at HEAJ :)
Thank you so much! :DD
Good work. Nice little game, A bit more polish or a timer would have added to it, but i get the short time frame never gives us enough time.
Thank you! It's funny because I was actually going to implement a timer, but I really wanted to make the game in less than 3 hours this time (the last two ones I've made with a friend took more time each-) and implementing this would've definitely made the development more long, so I just stopped midway through it and submitted the game like that : )
Great visuals(As always) and nice audio!
The gameplay is lacking a little bit, but i understand it is a prototype game. However, the experience is still made really well because of the polishing.
Great job!
Thank you so much! I'll try next time to brainstorm a bit more for the gameplay but mostly to adjust my time better, cause I think that with better time management I would've been able to add some little mechanics ^^ But thank you for the feedback!
Short, but very sweet! Nice sprite work, the smooth rotation changes were a good touch!
Thank you so much! I tried to polish the game to the maximum instead of making it long, which wouldn't have given me the time to polish it a little ^^