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Phobofear's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| How well does the game fit the themes? | #10 | 3.800 | 3.800 |
| Visuals | #12 | 3.000 | 3.000 |
| How do you rate the game overall (you can consider fun, dev time, etc.)? | #21 | 2.400 | 2.400 |
| Gameplay | #25 | 2.067 | 2.067 |
| Audio | #29 | 1.267 | 1.267 |
Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How long was your dev time?
3 hours me, 1 hour 50 minutes my friend (made the game's art); Team of 2 people, longest time: 3 hours
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Comments
I had some problems where my camera was slowly moving toward the ground and I was shooting things straight into the sky :O (I used the web export)
The shooting into the sky bug probably happened because you were close to the invisible border during the first cutscene, if that's when it happened. But the camera moving down, I'm not really sure what could be causing that. Anyways, thanks for reporting these bugs and playing my game!
ooooh !! thank for making the game !! hard to make a 3D game in 3 hours bug-free too :))
This was more educational than I thought it would be! I really like the mix of 2D graphics in a 3D world too. Absolutely loved the ending too. Well done!