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GlassMan's Trick Onslaught's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Gameplay | #8 | 3.130 | 3.500 |
| How do you rate the game overall (you can consider fun, dev time, etc.)? | #10 | 2.907 | 3.250 |
| Audio | #18 | 2.012 | 2.250 |
| Visuals | #19 | 2.460 | 2.750 |
| How well does the game fit the themes? | #27 | 2.012 | 2.250 |
Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Fun game, art could maybe use a more consistent concept but its cute, controls felt responsive and good to use after learning the binds.
what does "a more consistent concept" even mean?
NOTE: because i created a project for uploading it didn't let me set the time spent (or i am just stupidt)
it was 2h 55m