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Blood Festival's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Visuals | #21 | 2.298 | 3.250 |
| How well does the game fit the themes? | #24 | 1.237 | 1.750 |
| How do you rate the game overall (you can consider fun, dev time, etc.)? | #25 | 1.061 | 1.500 |
| Audio | #26 | 0.884 | 1.250 |
| Gameplay | #26 | 1.414 | 2.000 |
Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How long was your dev time?
8 hours
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Comments
I liked the visuals and the gameplay mechanic overall!
As other commenters said, the ZQSD movement system is not as easy to use with the QWERTY keyboard(which are the most common). An easy fix is to use Arrow movement, or playtest your game with ZQSD and change it on different builds. Even though I wasn't able to get further with the issues of my controls, the game has a really nice mechanic and art style!
Great job!
Sadly it's very hard to play on a QWERTY keyboard. WASD controls are preferable when you share a game online, because English keyboards are considered the standard layout. If you absolutely want to use ZQSD, you can allow players to also alternately use the arrow keys to move. They will always work regardless of the player's keyboard layout.
That said, I explored a bit and your game seems really solid, with great graphics and solid mechanics!
Thanks you for your feedback !!! Next time i am going to use QWERTY.
The graphics are good. Why deviate from the standard WASD for movement though?
Thanks youuu