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Crater Deliverer's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| How well does the game fit the themes? | #12 | 3.750 | 3.750 |
| Visuals | #17 | 2.875 | 2.875 |
| Gameplay | #24 | 2.250 | 2.250 |
| Overall | #24 | 2.525 | 2.525 |
| How do you rate the game overall (you can consider fun, dev time, etc.)? | #25 | 2.375 | 2.375 |
| Audio | #27 | 1.375 | 1.375 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How long was your dev time?
2h 55m
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Comments
Too much jumping - how about a jetpack or power jump as an addition?
Nice to see (another) 3D entry. The controls was a bit un-orthodox and the follow-camera made it a bit hard to see where to go at times. But a really nice effort in such a short time and follows the theme perfect.
Good work on 3d in a short time frame, still haven't tried that myself yet. As mentioned below controls not so intuitive.
Well done on embracing 3D! Personally, I would have liked the rotation to be handled by the mouse x-axis rather than A/D and then use A/D for strafing, but a nice game all the same. Also, music and sound effects would have been good.