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Anomaly Containment Protocol's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Gameplay | #5 | 3.508 | 4.000 |
| Audio | #10 | 2.807 | 3.200 |
| Overall | #14 | 2.807 | 3.200 |
| How well does the game fit the themes? | #14 | 2.807 | 3.200 |
| Visuals | #17 | 2.456 | 2.800 |
| How do you rate the game overall (you can consider fun, dev time, etc.)? | #17 | 2.456 | 2.800 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How long was your dev time?
9 hours
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Comments
This game is amazing! Really well thought out with lots of ideas put into it. Even though you went slightly over the 3-hour limit I'm glad you finished it. A couple of issues I had with the UI though - when moving someone it took me ages to work out you have to right click to move someone. I was selecting a researcher, clicking move, then clicking a room, and it just selected the room instead of moving. The other thing is that on the research screen where you choose 3 options the Confirm button is off the bottom and it wasn't obvious to me initially that you have to scroll down to see the button. A box that was slightly wider would have resolved this. I played it full screen at 1920 x 1080.
Thanks for the feedback! That is my oversight, the move button is there in case you want to use hotkeys to play (Q + number of room to move), but didn't realize how confusing that was with mouse only. So you don't need ever to click the move, if you play with mouse.