Play game
The Exit Interview's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| How well does the game fit the themes? | #2 | 4.100 | 4.100 |
| How do you rate the game overall (you can consider fun, dev time, etc.)? | #6 | 3.200 | 3.200 |
| Gameplay | #7 | 3.100 | 3.100 |
| Audio | #16 | 1.800 | 1.800 |
| Visuals | #17 | 2.700 | 2.700 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How long was your dev time?
3 hours
Leave a comment
Log in with itch.io to leave a comment.



Comments
"This is way too easy" I think to myself. Then I get down a couple of levels... The blurriness and wobbling really improve the gameplay, though the thing I died to most was my co-workers walking through walls!
Really liked it though. Would have loved it more with sound and music.
I got a little dizzy in the last few levels, but the game has a really interesting mechanic. For a 3D procedurally generated maze game with progression, made in 3 hours, it’s amazing!
Nice introvert simulator!