Nice idea to make a whack-a-mole game.
Had same issue with the outer flag being hard to click and the game also just stopped spawning flags for some reason? (Happened 2 times out of 10 so a slight bug somewhere)
Under 3 hours tho so great job 💚
| Criteria | Rank | Score* | Raw Score |
| How well does the game fit the themes? | #4 | 3.429 | 3.429 |
| Audio | #11 | 2.714 | 2.714 |
| How do you rate the game overall (you can consider fun, dev time, etc.)? | #12 | 2.286 | 2.286 |
| Visuals | #15 | 2.571 | 2.571 |
| Gameplay | #15 | 2.286 | 2.286 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How long was your dev time?
2 hours 35 minutes
Nice idea to make a whack-a-mole game.
Had same issue with the outer flag being hard to click and the game also just stopped spawning flags for some reason? (Happened 2 times out of 10 so a slight bug somewhere)
Under 3 hours tho so great job 💚
Great work, for 2 hours! I love whack-a-mole (I actually have a huuuuge old 'Whack-a-gator" machine in my basement, it doesn't work though lol).
This is a good start. Only real criticism would be the music's super loud, and the top left (back) hole/flag is hard to click on, you have to go out into space away from it for the click to register (at least for me!)
Good job/good luck to you
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