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Limbo Station's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| How well does the game fit the themes? | #1 | 4.000 | 4.000 |
| How do you rate the game overall (you can consider fun, dev time, etc.)? | #2 | 3.714 | 3.714 |
| Audio | #2 | 3.714 | 3.714 |
| Visuals | #3 | 4.143 | 4.143 |
| Gameplay | #4 | 3.714 | 3.714 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How long was your dev time?
< 3 hours
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Comments
Good lil game. I had sent good people to hell and heaven. It was super fun to read and choose. Is lying to protect someone good? Yeah lol Anyways good game.
I liked the concept, though of course it forces players to be more decisive about morals than in real life. I would have liked even more if at the end there were only a short recap instead of scoring based on “correct” assignments - who is to say that someone liking pineapple in pizza is deserving of heaven or hell X-D
That was exactly the idea, you understood the point behind it perfectly.
Some facts are just there to distract the player a little. The pineapple-on-pizza question is morally neutral and has no impact. xD
It's fun to get a little blurb about their life and make a decision. I kept not wanting to send anyone to hell then having to send the last batch of souls straight there regardless of their deeds lol
Sometimes there were inconsistencies in the traits, which I assume was because they were assigned randomly? Also, as a native German speaker, I really appreciate the option for German gameplay. All in all, good submission :)
Yeah, the traits were randomly combined, so a few weird contradictions slipped in :)