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Traffic Manager's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| How well does the game fit the themes? | #3 | 4.100 | 4.100 |
| Visuals | #6 | 3.800 | 3.800 |
| Gameplay | #10 | 3.200 | 3.200 |
| How do you rate the game overall (you can consider fun, dev time, etc.)? | #11 | 3.300 | 3.300 |
| Audio | #31 | 1.600 | 1.600 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How long was your dev time?
Solo - 3h ~45m
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Comments
Man am I a traffic engineer now or what? GG
This is fun. It's very easy to enter a sort of flow-state while playing. Well done!
Nice 😄 I got my system down where I would let both North and South go for a bit, stop them, and then let East and West go, rinse and repeat! Well done
I like your interpretation of this game. The fact that there are no turning cars makes it really meditative.
After replaying, it starts again for me, but no cars appear. Sometimes I'm also unclear why it's game over. For example, in the screenshot I still had 4 lives, there was no accident, and the cars hadn't been waiting long.
But overall, "I like it" :-)
Very cool!
I like the increase in difficulty.
Feel free to check out mine :)
/jam/trijam-372/rate/4582561