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TriJam3Hour's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Audio | #23 | 2.121 | 3.000 |
| Gameplay | #27 | 1.886 | 2.667 |
| How well does the game fit the themes? | #28 | 1.886 | 2.667 |
| Visuals | #28 | 1.650 | 2.333 |
| How do you rate the game overall (you can consider fun, dev time, etc.)? | #28 | 2.121 | 3.000 |
Ranked from 3 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How long was your dev time?
3 Hours
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Comments
This was really well done. The sensitivity was a bit crazy just like my game but otherwise very good. It was a bit scary with the lack of information and the foot steps lol. Wasn't sure what to do with the ball but the keys were exhilarating to find.
A nice attempt, staying true to the jam's theme. I love stealth games too !
But for your next Trijam, you should simplify the concept, the map, and the mechanics, because ultimately, it's a bit of a shame that it lacks some graphics, audio, and feedback. :'D
However, keep it as a prototype for a more ambitious game if you want to improve it later !
This was so cool. I kept trying to throw the ball at the guy. I like the heart beat foot step noice i heard, I was dying. Thumbs up!
Cool 3D game but the mouse movement was way to fast for me :D.
What was your initial idea? Seems like you where going somewhere with the ball mechanic and platforms :D
i wanted it to be like a escape room like Granny and the ball was going to be used to knock things over and make sounds