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A jam submission

AwestruckView game page

🎴 Deckbuilding card game that synergizes words.
Submitted by remarkablegames — 3 hours, 1 minute before the deadline
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Awestruck's itch.io page

Gameplay Video
https://youtu.be/aT9wrRO0wV4

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Comments

Submitted

I understand how difficult card games to balance, just trying it for a game jam is already a feat, kudos. I was a little confused by a couple little things that could be very easily explained in the game page; I’ll leave it here for future players.

  • The top left number on the cards is their energy requirement and you start with 3 per turn. It’s tracked on the top left.
  • Cards are either modifiers or payloads (written on the center) and you can combine multiple modifiers and one payload as long as you have the sufficient energy. Modifiers need to be played first (as an ESL this was conterintuitive to me but that’s how adjectives work in English I guess)
  • The “payload gains small effect” was never explained, what effects can I expect?
Developer

Thanks for playing and sharing your feedback! Your bullet points are helpful and I'll look to incorporate them in the game page.

Regarding your question about the modifier effect, the "small boost":

  • Adds 1 damage (if the payload has offense)
  • Adds 2 block (if the payload has defense)
Submitted

oo love the card combination system and the enemy creatures

Developer

Thanks!

Submitted

beat 8 floors! great job with the card gameplay design, and building out the chaining and deckbuilding game systems!

Developer

Whoa nice job beating it, thanks for playing!

Submitted(+1)

Reminds me a lot of Slay the Spire - I love the concept of combining cards with modifiers and payloads! 

Developer

Thanks for playing, we were definitely inspired by Slay the Spire!