Visuals are amazing, but it's TOO dark. Sometimes I had to rely only on intuition.
Play game
Adrift Manor's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Visuals | #6 | 4.000 | 4.000 |
| Audio | #41 | 3.067 | 3.067 |
| Overall | #51 | 3.000 | 3.000 |
| Fun | #74 | 2.667 | 2.667 |
| Unexpectedness | #76 | 2.467 | 2.467 |
| Gameplay Innovation | #89 | 2.200 | 2.200 |
Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Please list any pre-made art/music/code/other assets that you used.
All sounds are downloaded from FreeSound.org
How many members in your team?
Team of 3
List each team member's role, along with their social media / website links!
Josh Davis, Lead Artist
Gabe Alabastro, Lead Programmer
Trevor Curran, Was also there.
Anything you want to say to players before they play?
WARNING!! The game was built and tested on semi-powerful machines and is not completely optimized. Download is about half a gig.


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