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A jam submission

Core CrisisView game page

Play Minigames to fix the Core!
Submitted by JustAGameDeveloper — 2 hours, 23 minutes before the deadline
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Core Crisis's itch.io page

Results

CriteriaRankScore*Raw Score
Fun & Game Design#313.4853.485
Originality & Innovation#343.4853.485
Overall#393.2733.273
Graphics#553.4553.455
Theme#673.0913.091
Audio#722.8482.848

Ranked from 33 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Viewing comments 24 to 21 of 24 · Next page · Last page
Submitted

I guess blowing up 'only' a third of the building isn't that bad...

Developer

It's better then 2/3 or the whole building.

Submitted

Cool game. I liked that you had the two leaderboards! I did a second play-through and tried to lose as fast as possible. However, the top times on both leaderboards seem impossible to achieve. I would probably keep playing if they seemed possible to achieve. For making this color blind accessible you just need to add a unique symbol to each color. Some more variety in the mini-games could also be cool. Great work!

Developer

Thanks for playing!

Submitted (1 edit)

I only blew up 1/3 of the building . Didn't get the wires one, it seems.

Developer

Thanks for playing!

Submitted

I think I should point out that some of the puzzles are very strongly not colorblind-accessible, namely the “code” puzzle and the “balloon” puzzle, and in this case that feels rather arbitrary and unnecessary. You’re basically just not allowing dichromats to play the game (and possibly making the game more difficult than it should be for some anomalous trichromats, thô that’s hard to verify since anomalous trichromacy varies so widely).

There’s a number of ways to fix this, but one very easy way would be to include distinct patterns and/or shapes alongside the color information.

Developer

Thanks for the feedback.

Viewing comments 24 to 21 of 24 · Next page · Last page