Similar to everyone else, I found the tutorial really difficult to read. After a few resets i read everything well, but the tutorial didnt explain to drag the cards in to use them, rather than just clicking on them. Took me a little longer to figure that out, but still not too bad. The levels were quite hard to follow, I think because the camera was a little too zoomed in which meant i couldn't plan ahead how to use the cards. I only won level one because the van gang card teleported me to the very end lol. It's a really nice concept though, would love to try out a more functional version!
Play game
Keep Cycling's itch.io pageHow does your game fit the theme?
This is a game which takes the concept of a tower defence and gives it a twist. Instead of the player needing to place towers, the player is instead the one that needs to get to the end of the level. The game also includes card game elements, using them will aid you in completing the game
The player will play as Connor as he tries to cycle through the levels
There is no SFX or music (no time 😭)
Also the "Carb Loading" card doesn't work properly (forgot to change it, because no time 😭)
If you want to know how I made the game you can read through the documentation I did throughout the creation of the game. https://docs.google.com/document/d/1AnrCzKSLjIndm_JCBxgysxMuHbW23CeH-krf2gpI2sY/edit?usp=sharing
Did your team create the vast majority of the art during the 4 days?
Did your team create the vast majority of the music during the 4 days?
oug?
yes

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