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Bug Reports and Errors Sticky

A topic by Azalyne Studios (Aly) created Jun 22, 2024 Views: 17,068 Replies: 528
Viewing posts 41 to 60 of 207 · Next page · Previous page · First page · Last page

Hi! Just to make sure this isn't a bug. I have a Corval MC and Zarad breaks up with her but I can only select from the first dialogue options (What are you talking about etc) then he automatically breaks up with my MC. I see guides stating you need to select certain options but I only get that first set of options. I completed all the spend time with your partner events.

Developer

That happens if you have a romance less than 75 at that point (3/4 of the bar) - automatic break up. You also get romance boosts from inviting them to your events, picking certain options during group scenes, giving the right present etc. The dates alone aren't always enough <3

Thank you! Just wanted to make sure this was intended behavior. I definitely skipped out on inviting him to events!

Error on 1.04. 

[code] I'm sorry, but an uncaught exception occurred.  While running game code:   File "game/script.rpy", line 50722, in <module> NameError: name 'gismislead' is not defined  -- Full Traceback ------------------------------------------------------------  Full traceback:   File "script.rpyc", line 50722, in script   File "C:\Users\mccal\OneDrive\Documents\My Games\SevenKingdoms_ThePrincessProblem(EA)v1.04-pc\renpy\ast.py", line 1729, in execute     if renpy.python.py_eval(condition):   File "C:\Users\mccal\OneDrive\Documents\My Games\SevenKingdoms_ThePrincessProblem(EA)v1.04-pc\renpy\python.py", line 1943, in py_eval     return py_eval_bytecode(code, globals, locals)   File "C:\Users\mccal\OneDrive\Documents\My Games\SevenKingdoms_ThePrincessProblem(EA)v1.04-pc\renpy\python.py", line 1936, in py_eval_bytecode     return eval(bytecode, globals, locals)   File "game/script.rpy", line 50722, in <module> NameError: name 'gismislead' is not defined  Windows-8-6.2.9200 Ren'Py 7.0.0.196 Seven Kingdoms- The Princess Problem (Early Access) 1.04 Tue Jun 25 21:12:01 2024 [/code] </module></module>
Developer

Excellent catch, fixed for next version <3

I feel like Ana's epilogue might be bugged? It didn't trigger on my Sheltered Princess, and I figured maybe the outcomes I had weren't good enough, even though they were positive for Skalt and Arland. So I played through the game again as a different character and this time around I achieved legendary outcomes for all countries, and had Ana's romance bar filled completely, and it still didn't trigger.

Developer

I checked again and you are right. A stray _ sneaked in to steal her epilogue for itself. 

Fixed for next version <3 Thanks!

There's a bug when attempting to let Hise know about Zarad's secret:

[code]

I'm sorry, but an uncaught exception occurred.

While running game code:

  File "game/script.rpy", line 47486, in <module>

NameError: name 'corvalhise' is not defined

-- Full Traceback ------------------------------------------------------------

Full traceback:

  File "script.rpyc", line 47486, in script

  File "E:\Games\SevenKingdoms_ThePrincessProblem(EA)v1.04-pc\renpy\ast.py", line 862, in execute

    renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)

  File "E:\Games\SevenKingdoms_ThePrincessProblem(EA)v1.04-pc\renpy\python.py", line 1912, in py_exec_bytecode

    exec bytecode in globals, locals

  File "game/script.rpy", line 47486, in <module>

NameError: name 'corvalhise' is not defined

Windows-8-6.2.9200

Ren'Py 7.0.0.196

Seven Kingdoms- The Princess Problem (Early Access) 1.04

Wed Jun 26 18:35:40 2024

[/code]

Developer

good catch <3 fixed for next version~

Right after I failed to convince Gisette to peacefully step down, I got:

[code]

I'm sorry, but an uncaught exception occurred.

While running game code:

  File "game/script.rpy", line 50722, in <module>

NameError: name 'gismislead' is not defined

-- Full Traceback ------------------------------------------------------------

Full traceback:

  File "script.rpyc", line 50722, in script

  File "/private/var/folders/zz/cd9f458163s90jf52pzq72wm0000gn/T/AppTranslocation/CF8523B9-0D7D-45FB-95E8-C545277752B6/d/7KPP-2.app/Contents/Resources/autorun/renpy/ast.py", line 1729, in execute

    if renpy.python.py_eval(condition):

  File "/private/var/folders/zz/cd9f458163s90jf52pzq72wm0000gn/T/AppTranslocation/CF8523B9-0D7D-45FB-95E8-C545277752B6/d/7KPP-2.app/Contents/Resources/autorun/renpy/python.py", line 1943, in py_eval

    return py_eval_bytecode(code, globals, locals)

  File "/private/var/folders/zz/cd9f458163s90jf52pzq72wm0000gn/T/AppTranslocation/CF8523B9-0D7D-45FB-95E8-C545277752B6/d/7KPP-2.app/Contents/Resources/autorun/renpy/python.py", line 1936, in py_eval_bytecode

    return eval(bytecode, globals, locals)

  File "game/script.rpy", line 50722, in <module>

NameError: name 'gismislead' is not defined

Darwin-23.5.0-x86_64-i386-64bit

Ren'Py 7.0.0.196

Seven Kingdoms- The Princess Problem (Early Access) 1.03

Wed Jun 26 14:29:51 2024

[/code]

Developer

should be fixed when 1.05 comes out thanks <3

When I tried to suggest Skalt should allow Wellin missionaries:

[code]

I'm sorry, but an uncaught exception occurred.

While running game code:

  File "game/script.rpy", line 48243, in <module>

NameError: name 'skalwwellin' is not defined

-- Full Traceback ------------------------------------------------------------

Full traceback:

  File "script.rpyc", line 48243, in script

  File "/private/var/folders/zz/cd9f458163s90jf52pzq72wm0000gn/T/AppTranslocation/CF8523B9-0D7D-45FB-95E8-C545277752B6/d/7KPP-2.app/Contents/Resources/autorun/renpy/ast.py", line 862, in execute

    renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)

  File "/private/var/folders/zz/cd9f458163s90jf52pzq72wm0000gn/T/AppTranslocation/CF8523B9-0D7D-45FB-95E8-C545277752B6/d/7KPP-2.app/Contents/Resources/autorun/renpy/python.py", line 1912, in py_exec_bytecode

    exec bytecode in globals, locals

  File "game/script.rpy", line 48243, in <module>

NameError: name 'skalwwellin' is not defined

Darwin-23.5.0-x86_64-i386-64bit

Ren'Py 7.0.0.196

Seven Kingdoms- The Princess Problem (Early Access) 1.03

Wed Jun 26 15:52:11 2024

[/code]

Developer

Fixed for next version , thanks! <3

I have tried everything  (different princesses, different personalities, etc.), and I can't get a perfect acquittal because Kade never presents the option to identify Gissette (only 1) bc he was a spy 2) bc you didn't like him and 3) i dont know).  I am making sure to uncover Gisette's plot in week 2 and being kind to Jasper so he investigates.  Truly don't know what's going on - is this a glitch?

I don’t think he ever IDs her in his convo? I was having trouble at first and the reason was due to my princess not having figured out the way the actual murder was done and then not knowing where to find the evil for the murder weapon

Developer(-1)

The conversation with Kade and indentifying Gisette are two different things. The second takes you to figure it out based on clues and mystery hunting. The conversation with Kade is about the death of the servant. Hope that helps <3

Hi Aly! Yes I know they're two different things but I can't get the correct Kade options in the convo in spite of finding the right mysteries/clues (i.e., the cliff scene and the Forbidden Wing scene).

Developer

The Kade scene for mystery hunting requires:

first passing a 60 courage or 80 manipulation check ---- > correctly answering his questions  --- knowing the correct reason the servant was killed (requires figuring out a certain persons plot against you) ----- > correctly guessing Kade's motivation  ----- >correctly guessing the method of murder / and three other correct theories of what might have happened (wrong guesses will work against your total score here) --- then passing an interpersonal insight or persuasion check

if you have done all those then you unlock his confession scene

hope that helps <3

Had an error message popping up during the scene with Woodly before the Matchmaker when he tries to push for an affair

I'm sorry, but an uncaught exception occurred.

While running game code:

  File "game/script.rpy", line 48243, in <module>

NameError: name 'skalwwellin' is not defined

-- Full Traceback ------------------------------------------------------------

Full traceback:

  File "script.rpyc", line 48243, in script

  File "C:\Users\grend\Desktop\SevenKingdoms_ThePrincessProblem(EA)v1.03-pc\renpy\ast.py", line 862, in execute

    renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)

  File "C:\Users\grend\Desktop\SevenKingdoms_ThePrincessProblem(EA)v1.03-pc\renpy\python.py", line 1912, in py_exec_bytecode

    exec bytecode in globals, locals

  File "game/script.rpy", line 48243, in <module>

NameError: name 'skalwwellin' is not defined

Windows-8-6.2.9200

Ren'Py 7.0.0.196

Seven Kingdoms- The Princess Problem (Early Access) 1.03

Wed Jun 26 21:53:01 2024



Also went with romancing him and having a political marriage with Lisle and during the summit everything seemed fine but in the epilogue Lisle was suddenly marrying Cordelia while Woodly didn't even get mentioned.

Developer

great catch <3 fixed for next version, thanks!

I'm not sure this is a bug, but also, I can't see how it could possibly be deliberate: 

My MC was a Revaire widow who uncovered many secrets, including unlocking the rebels secret chain. She did not have high enough friendship/respect to unlock Sayra's confession in week 6, though. Come week 7, on the night after the Arland/Jiyel negotiations, Gisette's event triggered like normal. However, she only had one choice available, and that was the choice to collaborate with the new royals against the rebellion. 

This is a highly ethical widow, and there was never any chance of her betraying Clarmont and the others.


Developer

In order to stand against the Revaire Royals or to try to make peace, you have to discovered secrets and made choices with other charcters.

Everyone but widow gets a chance to be neutral, but since the Widow starts on the side of the Revaire Royals/is from Revaire, she can't select being neutral. She has to choose a side, or try for peace. 

To only have the one option you have to had missed an essential conversation with Sayra, where you get to pick different options <3

I see, I didn't realize that Sayra's friendship was mandatory. I'll have to go back and figure out why I wasn't able to raise it.

Developer

Sayra is an important part of the Revaire storyline :) if you need specific tips there’s a bunch of fan guides in the help and tips post <3

(+1)

I know there are guides. I wrote some of those guides. I've put hundreds of hours into alpha testing this game over the years. 

This feels like a punishment for choosing my favorite background. It takes the fun out of the game. I don't even want to play anymore. 

I wish you the best of luck going forward, but I'm done.

Developer (1 edit)

I'm so sorry for your frustration! I was trying to be vague because I wasn't sure how many spoilers you already knew.  The only difference between Widow and the other backgrounds is that the widow can't be neutral in the Revaire conflict.  (And being neutral generally doesn't work out very well)

To get the Sayra scene (in week six) that gives you the option to side with the Rebels, or try for peace you need:

first- have discovered the existence of the rebels (following the rebel secret chain)

second, pass an insight 85 check

third- have Sayra's rival less than 10, friendship more than 30 and respect more than 40

Sayra's friendship and respect are boosted by  choosing katyia's legacy, being nice to the servants (introducing yourself, comforting ria, sticking up for sayra when the delegate is bugging her, ) inviting her the onvu tournament,  or the girls night, saving Imogen at the trial (this is a big one, it gives a 20/20 boost for the best performance and a 10/10 for saving her) 

the invites help, but as long as you get the best trial outcome and pick the right choices when introducing yourself/ comforting ria/ and sticking up for her, then you should have more than enough.

I hope that helps! 

But either way thank you so much for all your support and help all this time <3 I wish you nothing but the best!

I played an ethical Widow and was able to stand with the Rebels! It's possible.

Found a glitch in 1.04. During the ball I had Jarrod introduce me to the ambassador as his bride to be (on Gisette's route) and then it cut to Ana doing the same thing.

Whoops, and then a glitch while negotiating about Henri and Jemin:

I'm sorry, but an uncaught exception occurred.

While running game code:

  File "game/script.rpy", line 47148, in <module>

NameError: name 'corambisellpeace' is not defined

-- Full Traceback ------------------------------------------------------------

Full traceback:

  File "script.rpyc", line 47148, in script

  File "C:\Users\Kyle\OneDrive\Desktop\Games\SevenKingdoms_ThePrincessProblem(EA)v1.04-pc\SevenKingdoms_ThePrincessProblem(EA)v1.04-pc\renpy\ast.py", line 1729, in execute

    if renpy.python.py_eval(condition):

  File "C:\Users\Kyle\OneDrive\Desktop\Games\SevenKingdoms_ThePrincessProblem(EA)v1.04-pc\SevenKingdoms_ThePrincessProblem(EA)v1.04-pc\renpy\python.py", line 1943, in py_eval

    return py_eval_bytecode(code, globals, locals)

  File "C:\Users\Kyle\OneDrive\Desktop\Games\SevenKingdoms_ThePrincessProblem(EA)v1.04-pc\SevenKingdoms_ThePrincessProblem(EA)v1.04-pc\renpy\python.py", line 1936, in py_eval_bytecode

    return eval(bytecode, globals, locals)

  File "game/script.rpy", line 47148, in <module>

NameError: name 'corambisellpeace' is not defined

Windows-8-6.2.9200

Ren'Py 7.0.0.196

Seven Kingdoms- The Princess Problem (Early Access) 1.04

Thu Jun 27 20:06:45 2024

Having a rough time this playthrough. Got this during the Wellin and Skalt debate:

I'm sorry, but an uncaught exception occurred.

While running game code:

  File "game/script.rpy", line 48348, in <module>

NameError: name 'lisletruth' is not defined

-- Full Traceback ------------------------------------------------------------

Full traceback:

  File "C:\Users\Kyle\OneDrive\Desktop\Games\SevenKingdoms_ThePrincessProblem(EA)v1.04-pc\SevenKingdoms_ThePrincessProblem(EA)v1.04-pc\renpy\bootstrap.py", line 306, in bootstrap

    renpy.main.main()

  File "C:\Users\Kyle\OneDrive\Desktop\Games\SevenKingdoms_ThePrincessProblem(EA)v1.04-pc\SevenKingdoms_ThePrincessProblem(EA)v1.04-pc\renpy\main.py", line 513, in main

    run(restart)

  File "C:\Users\Kyle\OneDrive\Desktop\Games\SevenKingdoms_ThePrincessProblem(EA)v1.04-pc\SevenKingdoms_ThePrincessProblem(EA)v1.04-pc\renpy\main.py", line 139, in run

    renpy.execution.run_context(True)

  File "C:\Users\Kyle\OneDrive\Desktop\Games\SevenKingdoms_ThePrincessProblem(EA)v1.04-pc\SevenKingdoms_ThePrincessProblem(EA)v1.04-pc\renpy\execution.py", line 879, in run_context

    context.run()

  File "script.rpyc", line 48348, in script

  File "C:\Users\Kyle\OneDrive\Desktop\Games\SevenKingdoms_ThePrincessProblem(EA)v1.04-pc\SevenKingdoms_ThePrincessProblem(EA)v1.04-pc\renpy\ast.py", line 1729, in execute

    if renpy.python.py_eval(condition):

  File "C:\Users\Kyle\OneDrive\Desktop\Games\SevenKingdoms_ThePrincessProblem(EA)v1.04-pc\SevenKingdoms_ThePrincessProblem(EA)v1.04-pc\renpy\python.py", line 1943, in py_eval

    return py_eval_bytecode(code, globals, locals)

  File "C:\Users\Kyle\OneDrive\Desktop\Games\SevenKingdoms_ThePrincessProblem(EA)v1.04-pc\SevenKingdoms_ThePrincessProblem(EA)v1.04-pc\renpy\python.py", line 1936, in py_eval_bytecode

    return eval(bytecode, globals, locals)

  File "game/script.rpy", line 48348, in <module>

NameError: name 'lisletruth' is not defined

Windows-8-6.2.9200

Ren'Py 7.0.0.196

Seven Kingdoms- The Princess Problem (Early Access) 1.04

Thu Jun 27 20:14:26 2024

Developer

good catch, unlock a previous bug that had an extra _ this one was missing an _. The _'s are banding together to haunt me!

Truly the most treacherous punctuation.

Developer

Good catch on the Jarrod to Ana. As long as you were politically marrying Jarrod then it should be fixed  in 1.05 thanks <3

Hi. I received this error:

[code]

I'm sorry, but an uncaught exception occurred.

While running game code:

  File "game/script.rpy", line 48243, in <module>

NameError: name 'skalwwellin' is not defined

-- Full Traceback ------------------------------------------------------------

Full traceback:

  File "script.rpyc", line 48243, in script

  File "C:\Users\omri4\Documents\SevenKingdoms_ThePrincessProblem(EA)v1.04-pc\renpy\ast.py", line 862, in execute

    renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)

  File "C:\Users\omri4\Documents\SevenKingdoms_ThePrincessProblem(EA)v1.04-pc\renpy\python.py", line 1912, in py_exec_bytecode

    exec bytecode in globals, locals

  File "game/script.rpy", line 48243, in <module>

NameError: name 'skalwwellin' is not defined

Windows-8-6.2.9200

Ren'Py 7.0.0.196

Seven Kingdoms- The Princess Problem (Early Access) 1.04

Thu Jun 27 23:29:38 2024

[/code]

Developer

should be fixed in 1.05 <3

Sorry, one more from my Playthrough of Errors - you mentioned in the spoiler thread we need to do two playthroughs to get Gisette's and Gisette/Jarrod's bonuses, but I actually got both of them. Not complaining, but.

Developer

another great catch <3 fixed for 1.06

When first meeting Ana,  when the dialogue says "annoyed by your exchange..." and shifts to show both blain and ana, the previous sprite of ana is still in the background.

Developer

Fixed for 1.06 thanks for the catch <3

This has most probably been reported yet so sorry if I missed it. There is a weird supperposition of Ana upon Ana up-close hahah. Only a visual glitch so no big deal

Developer

thanks for the catch <3 fixed for 1.06 <3

"Of course. I don't doubt that Sayra can handle herself, but I know he will have a much harder time treating me that way. Which means I will have an easier time subduing his angry protests."

- This option at the beginning of Week 3 gives a massive boost to the Compassionate stat, which I'm pretty sure is unintentional.

"The only family she had left was her aunt's sister."

- Think this should just be aunt.

Developer

whoops, an extra zero snuck in there, thanks for the catch <3

Got this on Jarrod's ending:

There are also other bugs: I'm playing a princess who managed to convince Gisette to step down peacefully, and I choose to follow duty earlier. When I saw that there's peace in Revaire with Queen Sarya, I expected that Arland would break the betrothal because there was no gain in marrying him now. But the description of Arland's reaction to the match acts like nothing happened. The reaction happened twice, seemingly one for duty princess and one for freedom princess.

Then Jarrod's ending process like nothing happened in Revaire until the game-breaking bug.

Developer

There was indeed a bug with the the marrying Jarrod on a peace bug ending (that was also affecting your princess endings)  both bugs should be fixed for 1.06 thanks <3

I forgot to post this earlier, but this is during the Revaire peace treaty scene. Sayra just stay there the whole time.

Developer

that's surprisingly hilarious! Thanks for catching, should be fixed in 1.07 (.06 started uploading just as you posted) <3

(1 edit)

I also ran into an error during the negotiations between Skalt and Wellin:


[code]

I'm sorry, but an uncaught exception occurred.

While running game code:

  File "game/script.rpy", line 48030, in <module>

NameError: name 'negotaiton' is not defined

-- Full Traceback ------------------------------------------------------------

Full traceback:

  File "script.rpyc", line 48030, in script

  File "D:\Spiele\SevenKingdoms_ThePrincessProblem(EA)v1.03-pc\renpy\ast.py", line 862, in execute

    renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)

  File "D:\Spiele\SevenKingdoms_ThePrincessProblem(EA)v1.03-pc\renpy\python.py", line 1912, in py_exec_bytecode

    exec bytecode in globals, locals

  File "game/script.rpy", line 48030, in <module>

NameError: name 'negotaiton' is not defined

Windows-8-6.2.9200

Ren'Py 7.0.0.196

Seven Kingdoms- The Princess Problem (Early Access) 1.03

Fri Jun 28 21:37:35 2024

[/code]

(I still am on 1.03, maybe it's already fixed...)

Edit: I ran into the same one in the negotiation between Arland and Jiyal; it pops up when I choose "No, this is important. I want them to listen to me."

Developer

Surprisingly this hasn't been spotted yet, but it will be fixed for 1.07, thanks! <3

During the play
I acted as the maid and got this no matter what option I picked when Blain appear on scene

Developer

should be fixed in 1.07, thanks <3

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