Very solid! Pretty good concept with a decent execution! The feedback for hitting enemies was very crisp and the general gameplay loop was nice! Along from any criticism stated below(I don't just wanna rehash), I would say to make the main mechanic of picking up the car parts for intergraded with the gameplay. ie. Make it make you stronger, or make a challenging for each one like there is the last. Something like that. This game is very good though and you should be proud! I had a fun time with it.
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The Mechanic's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Audio | #5 | 3.578 | 4.000 |
| Fun Factor | #6 | 3.354 | 3.750 |
| Visuals | #7 | 3.130 | 3.500 |
| Overall | #8 | 3.130 | 3.500 |
| Theme Implementation | #9 | 2.683 | 3.000 |
| Special Object Implementation | #9 | 3.354 | 3.750 |
| Gameplay | #10 | 2.683 | 3.000 |
Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game incorporate the theme and the special object?
The enemies of the game are similar to zombies. Their brains have suffered significant damage as a result of a virus. The player is a mechanic who uses one of his tools, a wrench, as a weapon to defend himself.


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