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Bug Reports and Errors Sticky

A topic by Azalyne Studios (Aly) created Jun 22, 2024 Views: 17,089 Replies: 528
Viewing posts 61 to 80 of 207 · Next page · Previous page · First page · Last page

Typo at the end of W5 when Emmett comes to talk when on his route

Developer

fixed for 1.07, thanks <3

(1 edit)

I found another one - I don't think this should come for a Hise character ;)

Yeah, the follow-up screens also treat my Pirate daughter as if she's not from Hise.

Developer

Should be fixed in 1.07, thanks <3

I got a scene in Week 6 right after Anna proposed. It says... "This is where the cameo scene will be~ I'm still waiting on the last character description, so if this is you, please send it to me~ Thanks! <3"

Do you need me to describe how my character looks?

Developer

This was a kickstarter backer reward, but thanks for reminding to hide it for now <3

Hi! Not sure if this is a bug, but after securing peace for all the kingdoms (including marriage alliance in Revaire), and all delegates become legendary leaders, the game still says at the beginning of the epilogue that eventually war broke out? It's also seemingly stopping me from getting the full ending with Jasper, who seems convinced that the "ongoing war" is my fault lol

Developer

if you manage to get all legendary endings you will get this line:

"In time, your summit would be come to be known as the most legendary since the first."

if you manage all good:

"In time, your summit would be come to be known as the most important since the first."

All peaceful endings (or all  peaceful  except a good rebel ending for revaire)

centered "In time, your summit would come to be known as be successful, even if the return of eventual tensions seemed likely."

if you get at least all peaceful endings but some better you get:

"In time, although your summit had mixed levels of success, it would be come to be known for the good it still achieved."

or 

"In time, although some of your summit outcomes weren't as good as others, it would be come to be known for some of the incredible things that spawned out of it."

anything else means you got at least 1 bad or neutral end which causes what you saw.

After speaking with  Imogen  in the beginning of week4, there is a spelling mistake in Jasper's conversation, it says "Lady ____.  I know ti's been  an eventful morning,..." instead of  " Lady ___.  I know it's been an eventful morning...."

Developer

great catch! will be fixed in 1.07 thanks~  <3

hey Aly, would you like us to report all spelling/tense errors we find? Or is that too much hassle in between ‘actual’ bugs? Just asking bc I wasn’t sure…

Developer

Sure, feel free to send them, they all have to be fixed eventually <3

(+2)

Hi Aly! This is not a bug, just a suggestion for something that could be changed (wasn't sure where to post it!). I was wondering if there's a way of making the bonuses at the beginning optional, one by one? So not like saying Y or N to all or none boosts, but saying Y or N to each boost? Just because, for roleplaying purposes, some boosts would work better with certain builds but others would not (e.g. rejecting any boosts to defensive skills but taking all likeability ones for a princess build). No worries if not, I know coding can be a pain and wouldn't want the game to break in new, unexpected ways if it's something hard to do! Just a suggestion :D

Developer

my only hesitation there is that you can eventually get *a lot* of boosts, having to pick individually for everyone might be more than most people want.

That being said, if it's something people are interested in, once things have settled down a little bug wise, maybe I can add a menu for taking them all or picking and choosing? It would be a bit of reorganizing, so not a near-near future thing. Remind me again once the bug swuashing has settled <3

Of course! No worries if it's more trouble than it's worth, don't wanna give you more of a headache than the bug-squashing is currently causing! I'll remind you later for sure, no worries at all if it's not possible <3 

The game is absolutely spectacular btw, I'm truly not over the complexity of all the choices, the level of replayability, how alive the MC feels because of all the stats!

Developer

<3 <3 <3

During Woodly's week three confession, the option to ask him if "Do all your paramours share this philosophy or just the one you married?" Doesn't appear, even if you've hit the criteria to trigger it (knowing about Jaslen etc.

Developer (1 edit)

did you pass the persuasion check when you found that secret scene? If you stumble on but fail the check, it doesn't count as knowing.

this is the line you get if you succeeded: 

 "You manage to successfully plead your case and by the end the servant is apologizing for suspecting you of any wrong doing and in apology gives you a fresh baked scone from the kitchens."

       

I did pass it yeah! :) The option was appearing using that save beforehand. Its my "do everything" save and I've used it to get that option before! Its saved after I found out the secret and passed the check

Developer

Hmm... that's really weird. Might be one of the weird bugs that pop up when switching for an old save to a new version. Does the same problem happen on a fresh playthrough?

I'll give it a try and report back!

Developer

thank you so much  <3  You have been promoted to bug hunting sergeant.

All working on a new save! Must be a transfer glitch. Thanks !

Developer

That's a relief <3 thanks so much for checking!

Welcoming feast, week 1

First choice after meeting Emmett

Developer

great catch <3 will be fixed in 1.07 thanks!

Hi. I found a bug:

[code]

I'm sorry, but an uncaught exception occurred.

While running game code:

  File "game/script.rpy", line 36140, in <module>

NameError: name 'chickenend' is not defined

-- Full Traceback ------------------------------------------------------------

Full traceback:

  File "script.rpyc", line 36135, in script

  File "C:\Users\omri4\Documents\SevenKingdoms_ThePrincessProblem(EA)v1.06-pc\renpy\ast.py", line 1729, in execute

    if renpy.python.py_eval(condition):

  File "C:\Users\omri4\Documents\SevenKingdoms_ThePrincessProblem(EA)v1.06-pc\renpy\python.py", line 1943, in py_eval

    return py_eval_bytecode(code, globals, locals)

  File "C:\Users\omri4\Documents\SevenKingdoms_ThePrincessProblem(EA)v1.06-pc\renpy\python.py", line 1936, in py_eval_bytecode

    return eval(bytecode, globals, locals)

  File "game/script.rpy", line 36140, in <module>

NameError: name 'chickenend' is not defined

Windows-8-6.2.9200

Ren'Py 7.0.0.196

Seven Kingdoms- The Princess Problem (Early Access) 1.06

Sat Jun 29 15:37:52 2024

[/code]

Developer

should be fixed in 1.07 thanks <3

There is a bug that has been there since the first demo I believe.  When we got a free block of time, we sometimes get right to this page. The problem is, in week 2, right after exploring the forbidden wing (and getting the special scene with Gisette and a servant), when we get there the top left button disappear ! I hope my explanation is clear enough. I've only seen it occur after this particular event

Developer

My skills have never been able to figure that one out - it should be fixed with the revamped GUI though <3 sorry for the trouble!

Thank you for your quick reply  :)  Good luck with all the bugs and thank you again for all your amazing work

Developer

<3

I'm actually having a big issue with this bug in that it will NOT disappear no matter what I do. I started multiple new games, cleared all my achievements and progress, even completely removed then re-downloaded and reinstalled the game. It keeps happening. My first EA play through was smooth sailing, though. I know it should be fixed with the new GUI, but that's a ways off yet. Any advice? Or am I to be journal-less for for the foreseeable future T__T

Developer (1 edit)

That bug has always haunted me because it makes no sense! The gui programming is static, nothing every changes it, so it should never change.

But~ I woke up in the middle of the night with an idea of a workaround. 1.08 will come out with keyboard shortcuts to take you there with or without the button!

You're the best, Aly!! Thank you so much for all your hard work <3 Can't wait to try out the new shortcuts tonight!

When doing final negotiations for Revaire, there’s the option “Increase chances of peace in Revaire.” When asked how much capital you want to spend, the only options are to increase the conflict

Playing the Hise MC, in the ending credits there was a mention that I’d “need to get used to the troubles and stranger customs” of Hise as Hamon’s bride, which felt a bit strange.

Developer

Both bugs will be fixed for 1.07 <3

(for now, even though it says it increases conflict, it's still increasing peace.)

This isn't really a bug, but is it possible to move the question about deleting all your past lives to a menu rather than having it show up in character creation? I'm worried that it's going to be really easy to accidentally click on if it shows up every single time you play, which is rough if you have spent a lot of time playing to unlock new game plus bonuses.

Developer(+2)

menu changes will be with the gui revamp, but I can enter another are you sure check in the meantime (so you have to click yes twice)

Developer

I've thought about and decided to release a separate version  for people who want the option to download and take it out of the main one for now. Thanks for the food for thought <3

Caught a typo on the letter from Constance to the court lady. "Hers are filled with what appear to be geniuses wishes that you are doing well..." I assume that's supposed to be "genuine"?

Developer

thank you for the catch <3 should be fixed in 1.07

I am getting this screen. Probably because I went for a political marriage with Jarrod and then married him to Sayra? I assumed the game would end the political marriage path but it seems it hasn't.

Developer

Ha, apparently I was seeing the future back then. Fixed for 1.07 thanks <3

I found this genuinely so funny. Some 4th wall breaking. 🤣❤️

Not sure if it's already been reported but there's a small typo during the treaty signing scene where it goes one by one by one but instead it says "bye" one. Just thought I would point it out but otherwise I've gotten through my first run of the game without any bugs I could notice. Absolutely loving the game and so excited to start my second playthrough of the full game!

Developer

fixed for 1.07 thanks <3 So glad you are enjoying it!

A question - is it helpful to point out continuity errors in this thread, or would a new thread be better?

Developer

Sure, here is fine <3

(1 edit)

I married Lisle in 1.05(PC) and:

- the signing of the seven marriages did not mention it, but instead had a line stating that this didn't concern me at all and I just stayed quiet and applauded

- it was decided that Penny would go to Skalt; however, when she visited me for a last breakfast, she mentioned "I know you're marrying my brother, but that'll take months!" but did not mention that she would also be away for a long while.

Also, not really a bug but just stylistically, the epilogue also seemed a bit strange: even though it makes sense to keep the best for last to end on a high note, first going into all the distant futures of other countries and less-relevant-to-my-PC characters (the first ones that popped up for me were Lady Estelle and the Arland ambassador!) without having even addressed the huge changes to 'my' own life at all came across weird.

Developer

both bugs fixed for 1.07, thanks for spotting <3

as for the order of the endings, it's a structural thing more than anything. The mc can get bad endings that mean you don't get a full ending for your mc. If the mc went first, their bad ending would happen without any idea of what happened everywhere else. And in this way, you get to save the best (your mc) for last ^ . ~

Hi!

In Jasper epilogue it says "with the conflicts and failed peace from your summit"  however I got all peacefull or better (it says "werent as good as others it would be know for some of the incredible things that spawned out of it) 

Is this a bug?

It surprises me because just before  it was saying all good things about my influence in all the next summits.

(Im also a little bit sad, she never got to truly know her husband? their differences widened into a insurmountable gulf? Did I do something wrong? )

(2 edits)

I also was a bit sad that my MC didn't get to know Jasper as her husband b/c of the insurmountable gulf (I'd love for there to be some type of stat check or secret check to where they get to bridge that gap/she finds out via snooping etc. Maybe she won't know all of the secrets but she knows the ones pertaining to her partner)! One of the secret backgrounds may be able to get closer to him though.

Edit: You have to get better ends for every nation to get the better romance ending with Jasper!

You can get a better ending with him, but you have to achieve perfect endings everywhere (better than 'just' peace). I was also disappointed the first time around but the better ending is a lot more fulfilling!

Challenge accepted

(+2)

I JUST got the better ending with Jasper and it is so much more fulfilling. You'll love it!

(+1)

yes!!! After many frustrations, I got the ending and it was worth it! *-*

Ooh! I didn't know this. I'm looking forward to trying. Thank you!

This made me sad too T_____T I love that idea, to be able to uncover more pertaining to Jasper by snooping and/or other skills. I understand there's a lot left to be discovered via one of the secret backgrounds, but is that truly the ONLY way to close that gulf?  It would be nice to be able to cultivate more intimacy with him while playing with other backgrounds, even if you can't know absolutely everything. 

Developer

yup, it was a bug <3 should be fixed when 1.08 goes up, thanks!

(+1)

So, after playing through it three times, I have noticed quite a few instances where tenses are switched almost randomly, sometimes within a single sentence. (Mostly from present to past at times where it should stay in present.) I don't think that is something that matters to a lot of people, but as an author and editor it felt noticable. Idk if that is something you want to tackle at all or not, but if you do, I'd offer to do a thorough readthrough for consistency.

Developer

Yeah, unfortunately accidental tense switching is one of my fatal flaws. It's always been the plan that once the main writing is done to get someone to do a full edit. When we get there I'd be happy to have your help <3 thanks so much!

It's totally reasonable, given how much of a mammoth project this is. But yeah, I'd be happy to help eventually when you need it. Line editing and consistency are my specialty ^^

I'm on the mac version, and I open it through the itchio desktop app.

So in fullscreen mode, if I try to alt+tab to something else, the game window disappears and I can't alt+tab to it or see it when I look at all my open apps.

But it's still "open" and when I alt+tab to the invisible app, I still see 7kpp in the top left corner with the dropdown menus on my home bar. If I choose to "hide 7kpp" and then alt+tab to it, the window reappears.

But I assume I should be able to alt+tab between it and other apps without having to do that.

Developer

That seems like a ren'py (the engine) or possibly an itch.io app thing more than a specific 7kpp thing and thus far beyond my meager programming abilities. I do know there should be an option in the settings to toggle between full screen and windowed- maybe switching that might help?

Sorry I don't have a better answer. <3

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