wow, idea and functional is look pretty good, actually movement in game works unpleasant and graphic is simple, But the shop with money, sounds are cool (Sound, not music, is so loud)
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Tank Time Frenzy's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Polish | #2 | 4.167 | 4.167 |
| Audio | #3 | 3.944 | 3.944 |
| Functionality | #5 | 4.056 | 4.056 |
| Visuals | #6 | 3.944 | 3.944 |
| Theme | #16 | 3.667 | 3.667 |
| Concept | #16 | 3.722 | 3.722 |
Ranked from 18 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Theme Submission
I followed the theme
Teammates
marcosantosmusic
Comments
The game is fun, I played it till the end. Very pol'shed and complete for a 36 hours game jam. Congrats! We might have a winner here
Really fun concept. Though I think it gets really hard too quick. It makes it really difficult to collect coins, also considering that things on the shop a pretty expensive. Still, congrats :) Very well executed!
Pretty fun tank shooter and I love tanks. It's really difficult (and the player starts backwards, hahaha). I like that the money is persistent through deaths, so you can level everything up if you want though I think the mute sound should also be persistent. Not sure if there was some zoom issue but the edge of the map can't be seen. I think the enemy pathing needs a bit of tweaking, I was able to sit in some spots and shoot in one direction because all the enemies followed the same path. While I like that the spawns are based on where the player is (the enemies don't spawn near the player), I think that some should because it allows the player to sit in one spot and not have to move because they know the enemies will spawn away from them. I do like that health recovers if you don't take damage. Overall really fun.
Very good gameplay loop, I spent a long time playing! I also love the visuals and sounds and the variety of enemy types. Well done!





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