Small typo during the last dance of the ball, on Lyon route. 
In 1.08, towards the end of negotiations:
- When picking the option to influence Wellin, the "increase conflict" option says "with Jiyel" instead of "with Skalt".
- When getting the summary of influence results, the line about how people ~"remember what country I'm marrying into" shows up even if I'm not marrying at all (possibly because I did choose the political marriage route, just didn't concretise one in the end).
- I romanced Gisette, talked to her about marrying Jarrod and she agreed, then betrayed Sayra and supported the royals. My marriage then wasn't mentioned at all, not by Jarrod, not amongst the summit marriages, and not in the ending (and Gisette's ending mentioned dealing with the "distance" even though I was not only supposed to be married to her brother, but a Revaire native to start with).
first two bugs fixed for 1.09 <3
The jar/gis part I haven't been able to figure out
After you get Gis to agree, you should have a scene with Jarrod mentioning the marriage in week 7 - then while supporting the royals as long as you don't get the royal supporting bad end (which it seems like you didn't as you got Gis's romance ending) you should go to the political marriage section with Jarrod after the overview/other people endings and then to either the gis/jarrod variation or just the pol marriage to jarrod variation followed up with the separate gis romance section
I took a look and couldn't immediately spot any bugs that would cause it not to work that way so any more details will be a big help thanks <3
Oh, I did, uhm do a "bad end" in the sense that I did get all the rebels killed ;;;; My MC was the Widow, immoral (obviously), but managed to lyingly befriend a surprising number of people... including Clarmont and Sayra! And I did friend-tame Jarrod.
So Jarrod did become king, but my becoming Queen wasn't mentioned, I just went home to see the eradication of the rebel faction.
If yet help the royals win and politically marry Jarrod you should see this:
"As for your husband, Crown Prince Jarrod..."
"He returned home in his usual mode of debatably deserved confidence, unworried by future conflicts."
and after his section if you are romancing gisette, this:
"As for your relationship with your husband..."
"Although on the surface, your relationship was a political arrangement, the truth of the matter was far more complicated."
and then jump the gisette section
After successfully identifying the thorns at the horse ride, MC doesn't know what the flower and its thorns do when speaking to Emmett in Week 4. I'm also having some trouble with skipping, when week 4 started I couldn't skip any dialogue I had seen from the previous playthrough (which the game knows happened as I have boosted stats).
The thorns are separate from the flowers they grow on, but I did add in another line if you passed that check for 1.10 <3
As for the skipping that's a ren'py function and completely beyond my purview and capabilities. One thing that happens is that if a line has been edited at all it counts as unseen, so maybe you are running into a few lines that have changed since you first saw them?
Sorry for any inconvenience!
<3
Got an error during the play:
[code]
I'm sorry, but an uncaught exception occurred.
While running game code:
File "game/script.rpy", line 36132, in <module>
NameError: name 'piratechickenend' is not defined
-- Full Traceback ------------------------------------------------------------
Full traceback:
File "script.rpyc", line 36122, in script
File "C:\Users\linse\AppData\Roaming\itch\apps\seven-kingdoms-the-princess-problem 2\SevenKingdoms_ThePrincessProblem(EA)v1.09-pc\renpy\ast.py", line 1729, in execute
if renpy.python.py_eval(condition):
File "C:\Users\linse\AppData\Roaming\itch\apps\seven-kingdoms-the-princess-problem 2\SevenKingdoms_ThePrincessProblem(EA)v1.09-pc\renpy\python.py", line 1943, in py_eval
return py_eval_bytecode(code, globals, locals)
File "C:\Users\linse\AppData\Roaming\itch\apps\seven-kingdoms-the-princess-problem 2\SevenKingdoms_ThePrincessProblem(EA)v1.09-pc\renpy\python.py", line 1936, in py_eval_bytecode
return eval(bytecode, globals, locals)
File "game/script.rpy", line 36132, in <module>
NameError: name 'piratechickenend' is not defined
Windows-8-6.2.9200
Ren'Py 7.0.0.196
Seven Kingdoms- The Princess Problem (Early Access) 1.09
Thu Jul 04 13:54:39 2024
[/code]
So during week six i don't think one of Jasper's scenes is triggering properly. On his romance route, going to your room triggers the scene where he arranges a "surprise" dance lesson with a different instructor, rather than practising with you himself. Unless I effed up somewhere, which seems unlikely as I triggered every other romance scene with him up until this point.
Okie dokie, I'm completely sure I've gotten all legendary endings before and seen the on-screen achievement pop up, but it's not showing in the achievements page. I re-did the ending and the achievement didn't pop-up on screen, and it's still not in the achievements page.
Similarly, I got the "You went up against Gisette. You lost" achievement during gameplay, but it's not in my achievements page. Could this be related to the clean slate version? I did wipe everything once, but the other achievements have been showing normally as I get them.
This isn't a bug and may have been addressed already (either in the threads or in the planned GUI update) but if not: I think it would be great to either add a back button that is still accessible in choice screens or to make the last seen text remain visible during choice screens (I believe there is at least one instance of this during final negotiations). When using skip mode, it sometimes ends up that you don't remember what question you're answering and since you can't use "back" or see the previous text anymore, you have to panic sift through your memory, make your best guess, or reload and not use the skip or try to catch it just before the choice shows up. Small thing, but would be a big quality of life improvement since skip is so important in a game of this length and complexity.