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Bug Reports and Errors Sticky

A topic by Azalyne Studios (Aly) created Jun 22, 2024 Views: 17,627 Replies: 528
Viewing posts 101 to 120 of 207Next pagePrevious pageFirst pageLast page

Small typo during the last dance of the ball, on Lyon route.  

Developer

Great catch, fixed for 1.09 <3

Am I the only one the clean slate version won't work for? the game didn't open no matter how many times I clicked on it...the other version work fine though.

Developer

That's really strange! I haven't heard of any other problems. Did you make sure to download the correct pc / or mac version for your computer? Sorry for the trouble!

Yes I did

Widow marrying Clarmont; got "after which you till move to Revaire to be with Clarmont."

Developer

I did the wrong conditional there, thanks for catching will be fixed in 1.09 <3

Found a typo during the final dance scene at the ball with Hamin. I believe it should read "Your feet are sore".

Developer

fixed for 1.09 thanks <3

In 1.08, towards the end of negotiations:

- When picking the option to influence Wellin, the "increase conflict" option says "with Jiyel" instead of "with Skalt".

- When getting the summary of influence results, the line about how people ~"remember what country I'm marrying into" shows up even if I'm not marrying at all (possibly because I did choose the political marriage route, just didn't concretise one in the end).

- I romanced Gisette, talked to her about marrying Jarrod and she agreed, then betrayed Sayra and supported the royals. My marriage then wasn't mentioned at all, not by Jarrod, not amongst the summit marriages, and not in the ending (and Gisette's ending mentioned dealing with the "distance" even though I was not only supposed to be married to her brother, but a Revaire native to start with).

Developer

first two bugs fixed for 1.09 <3

The jar/gis part I haven't been able to figure out

After you get Gis to agree, you should have a scene with Jarrod mentioning the marriage in week 7 - then while supporting the royals as long as you don't get the royal supporting bad end (which it seems like you didn't as you got Gis's romance ending) you should go to the political marriage section with Jarrod after the overview/other people endings and then to either the gis/jarrod variation or just the pol marriage to jarrod variation followed up with the separate gis romance section

I took a look and couldn't immediately spot any bugs that would cause it not to work that way so any more details will be a big help thanks <3

Oh, I did, uhm do a "bad end" in the sense that I did get all the rebels killed ;;;; My MC was the Widow, immoral (obviously), but managed to lyingly befriend a surprising number of people... including Clarmont and Sayra! And I did friend-tame Jarrod.
So Jarrod did become king, but my becoming Queen wasn't mentioned, I just went home to see the eradication of the rebel faction.

Developer

If yet help the royals win and politically marry Jarrod you should see this:

"As for your husband, Crown Prince Jarrod..."

"He returned home in his usual mode of debatably deserved confidence, unworried by future conflicts." 

and after his section if you are romancing gisette, this:

 "As for your relationship with your husband..."    

  "Although on the surface, your relationship was a political arrangement, the truth of the matter was far more complicated."

and then jump the gisette section

I definitely did not get that last one!

Developer

I'm not 100% sure what the issue there could have been, but I changed some things so hopefully it works better in 1.10 <3

I went for Gisette-and-Jarrod again and didn't encounter this bug again, it worked all fine this time, and it was wonderful 馃榿鉁岋笍馃挄

I wanted to ask if it's a bug that Jasper didn't bring any gift from Hamin on week 3 (if I'm not mistaken), even if his romantic feelings were quite high for my MC from Corval.

Developer

You need to have at least 30 romance with Hamin at that point to get the present <3

Widow!MC Gissette romance path.


Developer

fixed for 1.09 thanks <3

(3 edits)

I betrayed avalie by blackmailing her, there is no way she would forgive my betrayal!! (And she didn't, the next screen left that very clear :) )

Developer

Haha that's so funny. Fixed for 1.09 <3

not sure who the other person was who had this issue but i definitely got text on my romance gisette-marry jarrod ending that referred to gisette as a "visitor"/implied that they weren't in the same country

Developer

Visitor was intended to mean locally too (even if she just visited you from down the hall) but I revamped the marry jarrod while romancing gisette endings a bit for 1.09 <3

A couple of typos


Developer

will be fixed in 1.10 thanks <3

"I is a elaborate, large necklace. It is filled with so many huge precious stones you are certain it cost a fortune."

"It will be incredibly heavy to wear around your neck, but you are certain Jarrod will expect you to wear it tot he ball tomorrow."

From Jarrod's path, week 6, gift before the ball

Developer

will be fixed in 1.10, thanks <3

Right at the end of Blain's route there's a bit of a contradiction. At the scene where you board your ship, it says that since he has no lands of his own, he's going to come with you and you're going to be head of household, but in the personal epilogue you go to Corval instead.



Developer

Ah, I forgot when I changed the plans for his endings to go back and fix that. Thank you for the catch <3 fixed for 1.10

(2 edits) (+1)

After successfully identifying the thorns at the horse ride, MC doesn't know what the flower and its thorns do when speaking to Emmett in Week 4. I'm also having some trouble with skipping, when week 4 started I couldn't skip any dialogue I had seen from the previous playthrough (which the game knows happened as I have boosted stats).

Developer

The thorns are separate from the flowers they grow on, but I did add in another line if you passed that check for 1.10  <3

As for the skipping that's a ren'py function and completely beyond my purview and capabilities. One thing that happens is that if a line has been edited at all it counts as unseen, so maybe you are running into a few lines that have changed since you first saw them?

Sorry for any inconvenience!

<3

Thank you Aly <3 Skipping started working okay again after the trial

(1 edit)

Currently it's impossible for an Arland Princess to achieve a Perfect ending even with NG+ bonuses due to Cato requiring 75+ manipulation. Could this change in the future?

Developer (1 edit)

It is actually currently possible for the princess to get 75 manipulation (just barely) in time, with both ng+ boosts but I added in a double boost for the princess on one of the early +manipulation conversation choices to make it a little easier for 1.10 <3

After the week 4 scene where you find Jasper and Yvette arguing in the guest hall, he spirits our heroine away to a secret liar!!! Which i believe is supposed to be lair, then again i am not an expert on the customs of Vail natives.


Developer

Ha! That's hilarious <3 Fixed for 1.10, thanks!

Got an error during the play:


[code]

I'm sorry, but an uncaught exception occurred.

While running game code:

  File "game/script.rpy", line 36132, in <module>

NameError: name 'piratechickenend' is not defined

-- Full Traceback ------------------------------------------------------------

Full traceback:

  File "script.rpyc", line 36122, in script

  File "C:\Users\linse\AppData\Roaming\itch\apps\seven-kingdoms-the-princess-problem 2\SevenKingdoms_ThePrincessProblem(EA)v1.09-pc\renpy\ast.py", line 1729, in execute

    if renpy.python.py_eval(condition):

  File "C:\Users\linse\AppData\Roaming\itch\apps\seven-kingdoms-the-princess-problem 2\SevenKingdoms_ThePrincessProblem(EA)v1.09-pc\renpy\python.py", line 1943, in py_eval

    return py_eval_bytecode(code, globals, locals)

  File "C:\Users\linse\AppData\Roaming\itch\apps\seven-kingdoms-the-princess-problem 2\SevenKingdoms_ThePrincessProblem(EA)v1.09-pc\renpy\python.py", line 1936, in py_eval_bytecode

    return eval(bytecode, globals, locals)

  File "game/script.rpy", line 36132, in <module>

NameError: name 'piratechickenend' is not defined

Windows-8-6.2.9200

Ren'Py 7.0.0.196

Seven Kingdoms- The Princess Problem (Early Access) 1.09

Thu Jul 04 13:54:39 2024

[/code]

Developer

that's one troublesome chicken! fixed for 1.10 thanks <3

So during week six i don't think one of Jasper's scenes is triggering properly. On his romance route, going to your room triggers the scene where he arranges a "surprise" dance lesson with a different instructor, rather than practising with you himself. Unless I effed up somewhere, which seems unlikely as I triggered every other romance scene with him up until this point. 

Developer

The triggers for that scene are:

-Having all five previous visits with Jasper, being on the observe path, and a Jasper romance of 70 or above

So maybe you didn't get quite enough romance?

I'm positive I did everything the same as I had previously when i romanced him, EXCEPT hosting a event in week 1 and offering him an invitation, I believe. So I guess that was the dealbreaker? My goodness! 

Developer(+1)

Jasper is the super challenge mode romance for a reason <3

Fair enough! <3

Is the legendary peace for all nations a literal achievement? I did successfully get it, which I know from the epilogues (epilogue with treaty, Jasper's second epilogue), but I don't have a corresponding achievement in the achievements page.

Developer

It is an achievement (achievement #158). It will pop up at the end of negotiations, not during the endings.  (So if you were an alpha backer, you might have gotten it already)

Okie dokie, I'm completely sure I've gotten all legendary endings before and seen the on-screen achievement pop up, but it's not showing in the achievements page. I re-did the ending and the achievement didn't pop-up on screen, and it's still not in the achievements page.

Similarly, I got the "You went up against Gisette. You lost" achievement during gameplay, but it's not in my achievements page. Could this be related to the clean slate version? I did wipe everything once, but the other achievements have been showing normally as I get them.

Developer

That's really strange since the code on that achievement hasn't changed at all and I don't see anything wrong at first glance. Seems like the game knows you have the achievements but the gallery doesnt?

Hopefully it will all be fixed and improved with the gui/extras revamp, sorry in the meantime! <3

Typo during the week 6 ball, in Lisle's political marriage route, romancing Gisette, ethical MC to Lisle: "Are you hear to ask me to dance, your highness?"

Typo during week 7, Gisette visiting romanced MC, Gisette:"Things have been keeping us both so busy this week. I have scare had a chance to see you!" Scare -> scarce?

Typo during week 7, Gisette visiting romanced MC, Gisette:"And now I feel as if I have spotted an oasis after days wandering the sandy deserts of southern Corval." days wandering -> days of wandering? 

Typo in week 7, after peaceful resolution in Revaire. "She is followed by Princess Gisette and Crown Prince Jarrod, soon to be formally prince and princess, who sign as official representatives of the current regime." formally -> formerly

Typo in epilogue, politically married to Lisle: "With your natural subtly very few ever realized what you were doing." -> "With your natural subtlety, very few ever realized what you were doing."

Typo in epilogue, politically married to Lisle: "Witht he aid of your booksmarts..." -> "With the ..."

Typo in epilogue, politically married to Lisle;" Confidant, compassionate and charismatic, Lisle became a beacon for his people... ->"Confident, compassionate, ..." 

Developer

Thanks for all these great catches <3 fixed for 1.10

(1 edit) (+1)

This isn't a bug and may have been addressed already (either in the threads or in the planned GUI update) but if not: I think it would be great to either add a back button that is still accessible in choice screens or to make the last seen text remain visible during choice screens (I believe there is at least one instance of this during final negotiations). When using skip mode, it sometimes ends up that you don't remember what question you're answering and since you can't use "back" or see the previous text anymore, you have to panic sift through your memory, make your best guess, or reload and not use the skip or try to catch it just before the choice shows up. Small thing, but would be a big quality of life improvement since skip is so important in a game of this length and complexity.

Developer(+1)

Unfortunately how back/skip/menus work is an engine/ren'py thing, not a thing I had anything to do with. But you can go back from menus by using the mouse scroll button and scrolling up. 

Hopefully that helps <3

(+1)

It might be helpful to have a log page added to the final release?

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