It seems that it is currently impossible to blackmail Gisette to peace in the w7d4 conversation, as it requires gis_plot >= 3 but the maximum you can get is 2.
Got an error during week 7 right after the line about Hise and Corval's finalized treaty! T_T
[code]
I'm sorry, but an uncaught exception occurred.
While running game code:
File "game/script.rpy", line 56927, in <module>
NameError: name 'navalmerchantry' is not defined
-- Full Traceback ------------------------------------------------------------
Full traceback:
File "script.rpyc", line 56927, in script
File "C:\Users\Admin\AppData\Roaming\itch\apps\seven-kingdoms-the-princess-problem\SevenKingdoms_ThePrincessProblem(EA)v1.10-pc\renpy\ast.py", line 1729, in execute
if renpy.python.py_eval(condition):
File "C:\Users\Admin\AppData\Roaming\itch\apps\seven-kingdoms-the-princess-problem\SevenKingdoms_ThePrincessProblem(EA)v1.10-pc\renpy\python.py", line 1943, in py_eval
return py_eval_bytecode(code, globals, locals)
File "C:\Users\Admin\AppData\Roaming\itch\apps\seven-kingdoms-the-princess-problem\SevenKingdoms_ThePrincessProblem(EA)v1.10-pc\renpy\python.py", line 1936, in py_eval_bytecode
return eval(bytecode, globals, locals)
File "game/script.rpy", line 56927, in <module>
NameError: name 'navalmerchantry' is not defined
Windows-8-6.2.9200
Ren'Py 7.0.0.196
Seven Kingdoms- The Princess Problem (Early Access) 1.10
Sun Jul 07 23:13:03 2024
[/code]
Got this in a romance scene with Ria during week 5 (after having miserably failed to save Imogen):
I'm sorry, but an uncaught exception occurred.
While running game code:
Exception: String u"...I don't feel much like going out. I'm sorry, [formal[." ends with an open format operation.
-- Full Traceback ------------------------------------------------------------
Full traceback:
File "script.rpyc", line 32204, in script
File "C:\Games\SevenKingdoms_ThePrincessProblem(EA)v1.10-pc\renpy\ast.py", line 652, in execute
renpy.exports.say(who, what, interact=self.interact, *args, **kwargs)
File "C:\Games\SevenKingdoms_ThePrincessProblem(EA)v1.10-pc\renpy\exports.py", line 1199, in say
who(what, *args, **kwargs)
File "C:\Games\SevenKingdoms_ThePrincessProblem(EA)v1.10-pc\renpy\character.py", line 1003, in __call__
what = what_pattern.replace("[what]", sub(what, translate=translate))
File "C:\Games\SevenKingdoms_ThePrincessProblem(EA)v1.10-pc\renpy\character.py", line 985, in sub
return renpy.substitutions.substitute(s, scope=scope, force=force, translate=translate)[0]
File "C:\Games\SevenKingdoms_ThePrincessProblem(EA)v1.10-pc\renpy\substitutions.py", line 242, in substitute
s = formatter.vformat(s, (), kwargs)
File "/home/tom/ab/x64lucid-deps/install/lib/python2.7/string.py", line 563, in vformat
File "/home/tom/ab/x64lucid-deps/install/lib/python2.7/string.py", line 572, in _vformat
File "C:\Games\SevenKingdoms_ThePrincessProblem(EA)v1.10-pc\renpy\substitutions.py", line 157, in parse
raise Exception("String {0!r} ends with an open format operation.".format(s))
Exception: String u"...I don't feel much like going out. I'm sorry, [formal[." ends with an open format operation.
Windows-8-6.2.9200
Ren'Py 7.0.0.196
Seven Kingdoms- The Princess Problem (Early Access) 1.10
Mon Jul 08 18:28:58 2024
After this, I was able to continue the scene by hitting "Ignore", and it looked totally normal. Then the Cordelia friendship date immediately started, and also looked fine at first, but after reaching the sunset, Cordelia's sprite seems to stay stuck on the serious-ish open-mouth sprite. There's no sprite change anymore, including at parts where I'm fairly sure she was smiling when I got this scene in other runs.
I'm able to scroll back through the script and the last other sprite is her smiling sprite at "... was he wrong? / Not in my case at least." After that, the background changes to the sunset and the open-mouth sprite stays on.
There's no other problem, the night sky background loads fine (but then open-mouth Cordelia comes back) and I can end the scene just fine.
I think there may be something going on with the epilogue resolution of the Jiyel personal plot? When I played through it I successfully cured myself, chose to seek justice, got the achievement, and saw every possible scene, but there was no reference to it in the epilogue - I just got a weird interlude that ended with "You couldn't help feeling like you had missed out on something important". Is there some final, invisible skill check or is it just bugged?
Also, it seems that the description of dutiful princess' marriage is still bugged? If you have made Arland-approved matches, the description talks about Arland being ok with the match and that you have done your duty, then a few sentences later talks about Arland thinking your marriage is good again. It's just kinda weird.