I really liked the idea and some of the dialogue was hilarious (especially Hisami). Bonus points for being the first game I've seen this jam to have ZanHisa. The visuals were really cool too, I liked the cardboard cutout aesthetic used for the danmaku. The music was good but could have done with maybe another song or too as it got a bit repetitive. The gameplay was fun but too easy; many of the patterns were too simple and static and I instantly figured them out. Others were very sparse and had slow-moving bullets. Overall the difficulty felt somewhere around a Touhou Easy. If there's ever an update, I'd love to see higher difficulties. I went for all the spellcards and captured them on my first try, but it could have been fun to try to guess all the items instead, since many of them could be figured out from the context.
I also encountered a few glitches. When pausing during the danmaku segments, it doesn't actually pause the gameplay. Sometimes when finishing a spellcard, the bullets would keep spawning for around a second and then go over the UI.






Really cute game. Got a ton of neat jokes and references to the characters and relationships and such. I kinda felt bad for capturing pretty much every spell on my first go-- felt like it may have been more fun trying to guess the items only based on matching their descriptions to the dialogue. Only nitpicks I got are that I wish the text speed was faster, and half the time I couldn't tell when I was getting hit cuz there was so little feedback on losing shieldstuff. Either way, it's really neat and polished.
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