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Bug Reports and Errors Sticky

A topic by Azalyne Studios (Aly) created Jun 22, 2024 Views: 17,453 Replies: 528
Viewing posts 161 to 180 of 207 · Next page · Previous page · First page · Last page

I think this is a bug. I am playing an Evil Corvali  and I worked very hard during negotiations to bring about war, although splitting it with my personal ambition. Yet, at the final scene it talks that all my efforts made everyone more harmonious and what it generally says if I had been trying to promote peace.


Is this a bug, or can it be blamed on my (lying) about my motives being Katiya's Footsteps? My true goal was weavers if that matters at all.

Developer

It seems like you still managed to do some work towards peace, but you are right that would be confusing if you weren't trying for it so I changed the lower peace results to be more ambiguous for 1.12 <3

I guess it's supposed to be "a better whole" and not hole ^^

Developer(+1)

haha that's funny, let's all dig together!

Fixed for 1.12 <3

There is a transparent part on Arland's ambassador's picture. I believe the purple is from the trapestry in the background.

Developer(+1)

since the death of my laptop (RIP) I don't currently have access to photoshop- but I'm saving this for when I do and will fix it then <3

Of course, don't strain yourself either <3

(1 edit)

Is Jarrod's political marriage route locked for the widow? I had all the other requirements (75 beauty, 60 poise, immoral, less than 15 rivalry - I'd even managed to talk him down after rejecting him the first time) and I don't think it's a bug, but I wanted to make sure

Developer

yeah, a few political marriage paths are blocked for same country backgrounds as there is no political value in marrying someone from home. <3

(2 edits)

Hmm, Aly, Jarrod/Widow political marriage isn't blocked in the code. I believe the problem here is Jarrod will NOT consider the match if jar_rival <= 15 when it's supposed to be the opposite.

Developer

ha that’s what I get for not double checking <3

Yeah, it'd make sense if this wasn't the one same-kingdom political marriage that wasn't blocked given that the kingdom Revaire has to make peace with is...itself? (But it may be that this is blocked altogether, or blocked unless you're on Gisette's path, I can live with that.)

Yeah, that would explain the issue I reported earlier where Jarrod seemed to hate me for no reason as well.

Developer

Yup, it will be fixed in 1.12 thanks you guys <3

It's not a big deal, but I wasn't getting married

Developer(+1)

Ah you are right that it only checks if you are on the political marriage route there and not if you were successful in getting a marriage. Should be fixed in 1.12 <3

I hosted a Girl's Night during Week 3 and invited five people like required, but when the event occured, Jasper didn't tell me at all about Gisette even though I invited her. The game acted as if I had only sent four invitations.
I was also very surprised that Penelope didn't come even though my friendship bar is almost maxed out and I went to her date during Week 2 and she sent me a gift. I've got a tiny bit of rivalry with her ever since the Self-Introductions and her respect bar isn't very high so that might be it, but as the event seems a bit buged, I'd rather mention it just in case

The requirement for Penny to join Girl's Night is 25 friendship and less than 5 rivalry- which pretty much means you cannot have any rivalry with her.

That might be the reason then. But there is still the matter of not receiving any refusal from Gisette

Developer

that's really strange, on first look I don't see any bugs with Gisette's invitation/response and wasn't able to reproduce it, sorry <3 Is anyone else having the same problem?

There is a typo in this achievement, it's written "bride" instead of "bribe" ^^

Developer(+1)

You get a bride, and you get a bride~ Haha

saved to fix later thanks <3

(1 edit) (+1)

In the bad and neutral endings for Hise(not Corval), Hise has the I capitalized(written as HIse). (In Hamin's neutral end, there's also a lot of it's where there should be its. Example: 'hope that if the peace one day failed, some of HIse, it's people, culture and history would survive'.) Zarad's neutral ending also has a reference to Zarad's 'conience'.

There's multiple scenes where a random delegate is labelled by the game as 'Grand Duke Woodly'. I think there's one during Week 6, but I remember an earlier one? Can't remember the specific scene, though, argh!

Developer(+1)

Typos fixed for 1.12 thanks <3

The Wellin delegate / Woodly speaker tag mix up should be fixed in the more recent versions, if you are up to date and still seeing them, please let me know~

Updated to the latest version and the Woodly line is fixed when they're talking about the arrival of the ambassadors, BUT one of the delegates in the discussion about satires in the ballroom in Week 5 is still an unsprited Woodly.

just reporting a typo! The word "return" has been written not correctly when completing the game as a Widow with high insight 

Developer (1 edit)

Oh, wow, so many typos in that sentence. *embarrassed*

Thanks for catching <3 fixed in 1.12

(3 edits)

In 1.12 Jarrod no longer introduces you to the Ambassador twice if you choose to agree with him, but if you are "too flustered" then the narration is still unchanged.

Also, it seems that it's impossible to leak Lisle's secret if you find it out by Lisle telling you on his week 3 date or by spying on the Woodly conversation in week 6. The game is calling a check on lisle_truth, which is only set true if you find it out during the post Penny date Lisle convo in week 5.

Currently, it's impossible to actually get the "paint the map red" achievement. Since the revaire rebel bad ending and revaire royal bad ending don't count as "badends", the game doesn't think you manage to make everyone war each other.

A small thing that bothers me: on Jarrod's rejection scene, how does he magically know that we chose political marriage or observer path? It is not like MM will announce MC's choice to the whole summit if she doesn't get together with one of the main ROs.

jarrod is likely expecting the matchmaker to announce himself and mc as a love match? idk

(1 edit)

No, I mean, when Jarrod complains about not hearing the announcement of MC and him there are three ways it could go: 

1) He says he is disgusted to hear MC’s name with RO’s, which is fine; 

2) He says that MC chose a soulless political marriage instead of him; 

3) He says it’s ridiculous to reject marriage altogether. 

It’s 2 and 3 that’s problematic, because how does he know MC chose political marriage or observer path?

I think that just how the game works because Gisette could "sense something was different between you" if you don't choose her route. There's even a thing about it on the game's TV Tropes page.

See if it’s Gisette or Woodly I understand why they’ll know because they are good at reading people, but Jarrod?

LMAO

Phew, thanks for the explanation re: Paint The Map Red achievement, I ruined everything for everyone and didn't get it and thought things could get even worse.

Developer

thanks for catching those bugs <3 fixed for 1.13  

I wrote a note to look at and adjust Jarrod's rejection scene when I'm going back through adding the new stuff <3 You are right that he shouldn't be magically psychic haha

(3 edits)

I managed to trigger the good peace ending for Revaire, but why is Lord Blain a part of this scene? And is there supposed to be two layers of two chracters? (Sidenote: Thank you all so much for funding these community copies!)
I also spotted quite a few typos, but didn't figure out how to screenshot until long after those parts. Guess that means I'll have to do another playthrough soon!

Typos/grammatical errors I spotted right after this: "She is followed by Princess Gisette and Crown Prince Jarrod, soon to be formally prince and princess, who sign as official representatives of the current regime." (shouldn't it be formerly in this context?)
"It all feels like a lifetime ago. Arriving at the Isle... deciding that your goal. Katyia's Legacy."
"Through your arguments and what they learned at the summit, their began to be new voices speaking loudly." (should be "there", Arland/Jiyel legend end)
"After finishing... the Dowager Countess faded even more from the public eye, choosing the live her last years quietly..." (Arland/Jiyel legend end, Yvette)
"Although this was far from an idea situation for the man who would always be more comfortable..." (Arland/Jiyel legend end, Lyon)
"Hise was finally given a path... without relying an existence..." (should be "on an", Hise/Corval legend end)
"...they did begin to respect an individuals freedom of choice..." (Hise/Corval legend end)

Developer

Thanks for catching all those typos <3 everything should be fixed in `1.13

Spotted multiple typos in this fragment of the Hise/Corval legend end.

Developer

fixed for 1.13 thanks <3

(2 edits)

I'm on week 4, Zarad's path. This was at the forbidden wing, after he gave me a visit in my room with breakfast 

lucks = looks?



Jasper ran out after telling me his burdens why is he still in my room? 😳

he's always there, lurking in a corner, unnoticed...

Developer(+1)

Ha! Devastatingly good lucks is a pretty funny typo, thanks for the finds fixed for 1.13 <3

(4 edits)

Last day of the last week - when I choose to influence "Matters concerning overall peace" and say I want to "improve the chances of a lasting peace", I get the answer "You do your best to influence people towards your own best interests" - I assume that's a bug ;)

And I think there's a slide missing after the summit to go to Revaire or a mix-up which one should be there. The first slide starts with "The sudden war..." and the one afterwards with "The bloody civil war..." (obviously, I didn't manage to stop it... :( )

Typos:

  • "fiancée" instead of "fiancé"; sorry, I forgot to note where exactly but it was in Week 6. Zarad romance.
  • And when the Skalt and Wellin delegates go sign their treaties, Pen gets "bye one" instead of "by" ;) Ah, in fact, it's always the last one, Avalie got it too.
  • Penelope's post-summit summary "but at least she would always have the summit and it's (must be its) memories in her heart".
  • Lisle's post summit-summary "satisifaction" instead of satisfaction. "The summit had mean working..." must be "had meant"
Developer

Fixed for 1.13 thanks for catching <3

While hosting the ball I wasn't able to persuade people to peace in spite of having high enough persuasion to hit the check? 80 eloquence + 85 leadership + 85 charisma + 35 manipulation + 60 poise + 105 insight is 450 exactly, so either the guide needs to be updated or the check isn't functioning as it should...

You might have missed it, but there’s another check before the persuasion check in the guide, the check for “host social”. You might not have passed that check?

From looking at the guide you get 7 "host social" just for hosting in the first place and then +2 (or 1, or 0, or -1) for each kingdom depending on your nation approval, and the total host social check is supposed to be 13 or higher - I don't have screenshots or exact number values or anything but four out of seven kingdoms were definitely at max approval (which should have meant +8) and I'm pretty sure all of them were past the halfway mark?

I also had 300+ likeability for the check beforehand, so ¯\_(ツ)_/¯

I just checked the code and I see the problem: the persuasion check for peaceful resolutions and diplomacy is > 450, not >= 450. Given that the check for charm the guest is >= 450 persuasion, I think it's a bug.

Developer

Apparently there are a couple places where I accidently used > instead of >=, all fixed for 1.13 thanks guys <3

There's a major check with likability when you have to socialize with people too

i think the bug checking for low rivalry instead of high in jarrods political path is still there in 1.12? i'm still getting the same result

Developer

I just double checked and it's now:

if jar_rival >= 15

To get the automatic no, to get the same result both times maybe you have exactly 15 rivalry? (since whether it is >= or <= they would both trigger at 15)

<3

I got it too with no rivalry, not sure why

(1 edit)

I was playing last night and romanced Jasper - I got the "peace has ended" dialogue about the Isle* but the dialogues about my PC's life after the end of the summit extensively referenced the summits continuing? I also got lines about how I was never really sure what he did even though I unlocked the historian chain?

EDIT: my marriage/romance status was also listed as "Single by choice" and "Uninterested in romance" the whole time which was weird given that I was actively pining for my butler?

*legendary endings for Corval/Hise and Wellin/Skalt, good ending for Revaire ft. the royals stepping down fully, what I assume must have been the "peace" ending for Jiyel because I didn't ally with Avalie or talk down Cato (passing a 500 persuasion + 75 manip test being the only way to trigger the Jiyel peace flag feels overly punishing, honestly, I feel like it's only going to be passed by PCs who were already succeeding at everything anyhow, but that's out of the realm of bug testing at this point)

same bug :( tho on this run did not unlock the historian chain, so that part made sense. peace has ended because of war in revaire and only a legendary ending for wellin/skalt tho.

Developer

Yup, the Isle endings was missing a variation check if you were staying with jasper- it's now adjusted for 1.13 <3

Jasper actually isn't a historian- so the historian chain doesn't actually tell you what he's really up to. HIs outcomes depend on your nations outcomes, so his better dialogue requires all legendary, also his romance doesn't officially lock in until the very very end- before that it's still a secret path- hence the lack of updating your official status. 

Somehow I didn't put together that the Cato check was locked in at 75+ manipulation only, so I've adjusted it so it's only required for t he legendary ending- not the good ones. (Ava ally isn't a hard requirement, just a help)

thanks for the reports <3

Thank you, Aly! Just a point of clarification - does this mean the flag triggers with 500 persuasion only? Or is it possible to trigger the flag with 75+ manip but less than 500 persuasion?

Developer

As is 500 persuasion is still required to get to the 75 check, but If it's still too difficult I might lower the requirements or come up with an alternate check  <3

I don't have exact math, but in my experience characters whose persuasion is high enough at that point (without actively working at it) have generally started with 75 manipulation to begin with? Even something like 475 would be much more achievable, especially with some of the NG+ bonuses 😭

When playing the Hise Pirate route I am unable to choose that Lee is the one who murdered Lord Adalric while preparing for the trial even though I gave the correct deduction to Kade and got his help.

Developer

That check isn't related to Kade - it's about sleuthing and successfully finding the murder weapon. (trying investigating the servant's quarters after you've figured out what the real cause of death is) Hope that helps <3

Oh I know, but I just mean that I *did* do the investigation correctly. I've played the whole game a few times already with no issues and just doing the same as always, but it wasn't showing up this time playing as a Pirate. I started another Widow play through last night, did the same and got the option to choose Lee though. That's why I was mainly wondering if it was maybe a background only bug? 

Though maybe I did miss something by accident that playthrough? I'll check for Pirate again and edit this comment later. Anyway, thanks for responding. <3

Developer

nope, backgrounds aren’t checked there at all, just clues <3

I didn't mean that I was thinking that there was a background check either, just that the clue check to be able to choose Lee after a perfect investigation wasn't firing on the Pirate background specifically. My bad for not being clear enough.

I've seen someone talking about a 3D effect in the font, but I couldn't find it again, I'm sorry. It's started to appear in my game too when the text turns dark (v1.12). It looks like the font is doubled. It's not good for the eyes
It looks like it's a bug with the shadow appearing under the text when it's white, but I'm not sure. In any case there is deffinitely something changed with the font

Developer(+1)

Nothing has changed on my end, so maybe it's  a problem with the version of ren'py on my new laptop? I'll export 1.13 with a different version, and hopefully that will fix it <3

Thank you very much, my eyes don't like it at all haha

(+1)

Hi Aly, not really a bug, but something that could be improved in terms of the writing of a scene, and a potential branch? So, for the peace ending for Revaire (where you side with the rebels and trick Gisette), whilst on Clarmont's route, it says that you were surprised to hear from Sayra due to how busy she was, but from the rest of the epilogue, it sounded as if you and Clarmont were some of the leaders in charge of rebuilding Revaire after the war, so surely you must've heard from Sayra? I'm wondering if it might work here to mention that you're helping Sayra, when you're getting the Clarmont epilogue? 

Sorry if I misunderstood/ missed something, please ignore if that SS makes sense and I'm being a dummy XD


Developer

Good point, I added new Satra variations for if you are ending up in Revaire and on her good side for 1.13 thanks <3

Thank you :D

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