I really quite enjoyed this. Gave me an FTL vibe, but more simplified. A nice little calm game.
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The Sun Will Explode's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Playability | #258 | 4.000 | 4.000 |
| Theme | #653 | 3.000 | 3.000 |
| Cleverness | #678 | 3.500 | 3.500 |
| Artistic Style | #970 | 3.000 | 3.000 |
Ranked from 2 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous and shown in a random order.
- The concept is fun and intriguing, but I felt a bit lost when transitioning to the next planet. Additionally, I struggled to see how the theme for this game jam was incorporated into the game.
- Very fun, the mods are pretty fun, though it feels like you need to stack a bit or else you get over whelmed going the middle balanced route. Or I'm just bad at the game. Look forward to seeing.
Did you include your Game Design Document as a Google Drive link?
Yes
Seriously... did you include your Game Design Document?
Yes
Is your game set to Public so we can see it?
Yes
Tell us about your game!
The player uses cards to build modules on their space station in order to escape the sun’s explosion while picking up as many people as possible from throughout the solar system.
Cards cost Energy to play, and the player can gain more energy by picking up population from planets. They can also raise their defense in order to protect their population from being damaged from space debris, and leftover energy becomes defense if they choose to stay on the surface of a location instead of moving to a new one that turn.
Once the player reaches the edge of the solar system alive they win; if their ship gets too damaged or the sun explodes, they lose.
Extra Notes
The sun will explode


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