The mechanics and level designs were fun and intuitive! I liked how mechanics were naturally introduced into the gameplay.
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Dagger Sip's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Playability | #258 | 4.000 | 4.000 |
| Cleverness | #755 | 3.000 | 3.000 |
| Artistic Style | #970 | 3.000 | 3.000 |
| Theme | #1330 | 2.000 | 2.000 |
Ranked from 1 rating. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous.
- Runs smoothly and is pretty fun. There wasn't much to the theme except for being a rogue and using magic. Would have liked to have seen more something like collecting items to mix together to make the magic work, and more incorporation of using shadows to hide or use to your advantage. From what I was able to play, the puzzle aspect became more challenging, but would like to see new risks/dangers added.
Did you include your Game Design Document as a Google Drive link?
Yes
Seriously... did you include your Game Design Document?
Yes
Is your game set to Public so we can see it?
Yes
Tell us about your game!
In Dagger Sip we take control of a rogue that advances levels by sorting puzzles with movement and killing enemies with different enchants.






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