Challenging but fun. I wasn't able to get any OP synergies but I loved trying lol! The music is perfect for this type of game, and the mechanics and interface were intuitive. Good job!
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Alchemists of Light's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Playability | #258 | 4.000 | 4.000 |
| Theme | #653 | 3.000 | 3.000 |
| Cleverness | #755 | 3.000 | 3.000 |
| Artistic Style | #970 | 3.000 | 3.000 |
Ranked from 1 rating. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous.
- The effort really shows! I like the creature designs, and the movement was pretty good. The sounds are a little to grind ish sounding, would have been nice to have a little more variations to level that out. Characters all felt good to play, but! The drops need to be more vivid and bright, they were easily over looked in the beginning.
Did you include your Game Design Document as a Google Drive link?
Yes
Seriously... did you include your Game Design Document?
Yes
Is your game set to Public so we can see it?
Yes
Tell us about your game!
This is a roguelite horde survival game with 3 different characters. You gain new weapons and passive buffs and try to achieve synergy between them, there's also a type for every weapon which gives them unique effects like poison, knocback etc. The more enemies in the screen the darker it gets and you take more damage.






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