This is like 3 minigames melded into one! That feature adds balanced variety and longevity to the game, while seamlessly retaining the theme of the game.
I found that the graphics could use a bit of improvement, namely the UFOs have boxes around them instead of being rendered with a transparency mask. It does make them easier to target and hit though! Besides that, the graphics could use increased consistency, meaning the style of the graphics could be more consistent (i.e. some graphics look cartoonish, while other adjacent graphics look life-like and almost photographic). Unless that was the intention, to "collide" or "superimpose" two distinctive styles of graphics clashing together.
Nice job making this game. It is simultaneously both challenging and fun to play, which is not an easy feat to accomplish.
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120 Seconds to Save the World's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Gameplay | #1 | 4.286 | 4.286 |
| Creativity | #1 | 4.571 | 4.571 |
| Overall | #1 | 4.179 | 4.179 |
| Interpretation of Theme and Completeness of Game | #2 | 4.286 | 4.286 |
| Graphics, Sound and Polish | #4 | 3.571 | 3.571 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Which theme did you choose?
120 Seconds
Which BASIC did you use?
GFA Basic 32 also called GB32
Comments
The different gameplays in this game makes it fun, and it has a nice screen design. In the last level using the ctrl key for shooting confused windows because it wanted to activate something related to the cursor but it could be configurated.
Submitted
unstable houseI like the mix of sections, with easy to master gameplay, also found the last screen hardest as it should be.
Submitted
Knife Edge OrbsThe third stage was really hard :D I had to play the game five times to beat it. Fun, well done!
Submitted
Neon Breath




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