generally agree with the previous comments. it might be nice to have the characters tell us about their problems.
Good job ;)
Play game
Leave all your problems behind's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Special Object Implementation | #4 | 4.188 | 4.188 |
| Overall | #9 | 3.531 | 3.531 |
| Visuals | #9 | 3.875 | 3.875 |
| Gameplay | #11 | 3.312 | 3.312 |
| Theme Implementation | #16 | 3.688 | 3.688 |
| Audio | #20 | 3.000 | 3.000 |
| Fun Factor | #22 | 3.125 | 3.125 |
Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How is your game related to the Theme and Special Object?
You have to constantly look behind you to make cocktails and check on the customers, and make the right drinks in the right glasses.
Comments
Although the maker of this game criticized my game apparently without trying it (it's a physical game <- rulebook, which has to be inspected - https://ormrin.itch.io/rpg-its-behind-you-witcher), I tried the game of that my criticizing colleague. AAAand, it's a good game. Very vivid graphic, funny crazy customers (nonhumans), bar-themed music and sounds (!;)) and overall fun with a tense twist.
Namaha astu te!😇
Edit: I rated it 5 / 5 in all categories.
I wasn't criticising your game, I read the rule book and it was fine. I read your reply to my comment as well and I'm not judging the fact that you made a physical game, I think it's very unique. I was criticising the advertising for the paid services you linked with your other game files. It's just missing some direction on what to do, especially when you are confronted with the previously mentioned files. And I'm still not sure if the offers are for irl RPG/LARP sessions, self development or to learn about psychology, philosophy, marketing, science or art.
Thank you for your review and for the feedback on our game. I took a look at your page and I think your other RPG games look very fun and are quite unique.
I didn't LINKED any advertising, I just added 3 PR files in the game project, while 2 of them are just business cards.
I have the right to free speech, so I spoke through the PR files.
Everyone is allowed to not download or to not open an unwanted file.
In my smart school, we are using TTRPGs, physical RPGs (IRL) and LARPs for self-development (psychological plus physical). Do you understand now?
Please rate my game (not the PR files;)) according to the principle of fair play.
It's easy to understand the directions. To play it solo, just make lucky 7 paper balls and try to throw the third time's the charm of them into a trash bin lucky 7 steps behind you while you're holding two glasses. 😂 Don't forget to roleplay a witcher hunting a bogy-man or a golliwog. 🎭 Feel free to use the rules for drinking potions (from the glasses , while each of them is to be poured in from a bottle with something to drink 🍼 / 🍾) and making sign gestures. Aard! ✋
Before you ask, let me answer:
Yes, you can look behind you by turning your head and even torso but not turn the whole body.
Yes, 7 steps far to throw a paper ball inside the target area (circle large up to 3 meters( should be challenging. Drink potions and make gestures to get advantages.
Yes, if you miss, it means that the monster harms you and you have just up to the third time's the charm of harm limit.
Please send me a video of you playing this good game 🎯. Here's my video of me showing the throw behind you (+ glasses)...: https://vm.tiktok.com/ZGevFvaQF 😎.

Very clean artstyle and literal interpretation of special object glasses lmao.
I made 365 points after the second run !
The cons:
- Gameplay feel really repetitive after one minut, all different alcohol does change anything in gameplay
- Blue color choice between water and the blue alcohol is very similar its hard to know which one i have to put in my glass
- A bit buggy sometimes (to empty glases i grabed it on the garbage can but nothing happend, i understood after some time that you have to stay on the garbage can to empty it, also some customers doesnt take their glasses when i serve them correct ones and doesnt leave)
- Does not understand what serves some interactive element (the sponge for example)
- Impossible to read your nam on the credit menu :( too much pixels kill readability
The pros:
- Good musics and nice choice of SFX (The NOICE when the people are satisfied is really funi love such meme integration in game jams when it make sense hahaha )
- Theme and special object implementation are well done in the gameplay it make fully sense
- Funny principle of customers destroying you alcohol bottles haha
Anyway, congratulations for the game you have been able to made, continue on this way and improve yourself !
Thank you for your very precise feedback ! It is very valuable ! :)
Let me answer to each of them:
- The gameplay is indeed a bit repetitive once you start to master how to play, we tried our best to add some features that would make it less repetitive but we could have added more twists to the game !
- Clients will actually never order water so you can just assume that it is only the blue alcohol. You only need to serve water to dizzy customers
- This is a thing that I didn't think about, it is that people would try to give the drinks to the bubble and not the person. If you release the glass while not being on a person, the glass will be thrown away, that's why it fills like they didn't take their glasses. For the trash, you are right that it would have been better to just be able to release the glass and it would empty itself directly.
- For the sponge, if you fill a glass too much, it will be spilled on the bar and then you need to clean the stain as quick as possible with the sponge because you lose points every second otherwise.
- Sad for the credit menu, we should have put more pixels lol
Thanks for the message and have a great continuation !
Really nice art style. I think it would need a better tutorial though.
I love how you took glasses very literally.
I like the art style very nice, a bit too hard. Would have liked to have a simple tutorial. But overall nice game!
Good game! Relaxing music and process with some spicy sounds (Nice!).
I did not get how to know if customer is dizzy. Also I can not throw wrong coctail in the trash - the only way is to pour water until it becomes empty.
I suggest to order customers by timer - it is hard to notice who should be served first.




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