Good bones on this one! High-inertia platforming felt good, and the sprite art is really excellent. Ran really smoothly as well. Keep building!
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Wheel of Time's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Audio | #56 | 1.892 | 2.462 |
| Graphics | #57 | 2.424 | 3.154 |
| Overall | #65 | 1.937 | 2.519 |
| Execution | #68 | 1.774 | 2.308 |
| Game Design | #70 | 1.656 | 2.154 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
Being a wheel in a platformer is kinda neat, reminds me of sonic a bit. Would be interesting to add slopes and maybe chasms you have to clear.
I like the movement, having to deal with momentum in platformers is always pretty fun. I have no idea how you would be able to progress without being able to climb the broken ladders unless there were walljumps/climbs or something, but then that just makes it a puzzle platformer, which is also good
Turns out controlling a spinning circle is quite fun! The artstyle is also very charming. I reminds me of some very fondly remembered classics like Cave Story :) I’m a bit confused as to what the goal is, however. If I climb up, I get a game over, but if I stay below, the level seems to loop forever?

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