It took me a minute to figure it out, but it’s a cool concept. The icons are a bit small and there are a lot to watch as the game progresses, but I like how you can quickly glance at them and estimate which button to press. If you add acceleration over time, I think you could reset the combinations each time it accelerates, and once a certain number of combinations has been added, it accelerates and resets the combinations again. I think that would make for a good difficulty curve. Good job!
Play Garbage
I, Garbage Bag's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Originality & Innovation | #35 | 3.192 | 3.192 |
| Theme | #35 | 3.577 | 3.577 |
| Overall | #55 | 2.608 | 2.608 |
| Audio | #57 | 2.038 | 2.038 |
| Graphics | #65 | 2.231 | 2.231 |
| Fun & Game Design | #74 | 2.000 | 2.000 |
Ranked from 26 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
gd.games URL
https://gd.games/rahan459/i--garbage-bag
Comments
I was quite lost, was making it quite far but didn’t really know how or why. Started to click it and its a fun concept. Timing feels a bit odd in places as there are bits where you just waiting.
I can see it being really cool with some added game juice
At first I had no idea what to whatch and why, only figured it from the comments below :D
anyways, nice little choose from available game...
Well done.
At first I had no idea what to match and first one I accidentally succeded with and then I understood what I was supposed to look for.
Good idea, good execution of theme.
I know some people said that they found this game hard to understand but I honestly found it quite simple, I just feel like it would be more thrilling if the trash fell a bit faster, but not bad
This one was, and stil is, hard to get. It might need further development. Stil an interesting game.
I didn't get it at first, but when I did I found it pretty unique! I like how each side gets more trash combos as the game progresses! (I also like how the main menu explains what each icon means). It sorta annoys me how the bag is off-centered, the tutorial could've better explained the specificity of each trash combo matching each sawblades' combo, and maybe a sound for each side getting a new combo could be cool too!


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