This game is a blast! Getting those chain combos off is so much fun, and the eggsplosions are very satisfying!
Normal mode was very accomodating to my bad first timer build, I will have to cook up something better for the next run!
Play game
Reactive Survival's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Playability | #1 | 5.000 | 5.000 |
| Artistic Style | #401 | 4.000 | 4.000 |
| Theme | #645 | 3.333 | 3.333 |
| Cleverness | #755 | 3.000 | 3.000 |
Ranked from 3 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous and shown in a random order.
- Honestly loved this game. It was really fun to play and the element-based reactions is a great implementation of the theme, even if largely taken from Genshin with a twist. I'm impressed by the level of polish and balance shown which is hard to do in such a tight time frame in addition to making the game functional. The art is great, though going back over the secondaries and improving the UI could have been nice. Your GDD is also well fleshed out - I'd love to see more about where you'd head with the game next. Well done! Strengths: - Adhering to the theme - Polish Weaknesses: - No major weaknesses
- The game, looks, sounds, and plays great! I would have rated this game higher if the alchemy was implemented in the gameplay, as while there are elements with different effects and stats, they don't combine to do anything. The shadowy elements are also not there outside of themeing being generally dark. Good game that can be expaned upon to be a great game, just not the best game jam game
Did you include your Game Design Document as a Google Drive link?
Yes
Seriously... did you include your Game Design Document?
Yes... I think... Did I? Yeah I did.
Is your game set to Public so we can see it?
Yes
Tell us about your game!
A simple shoot-em up roguelike based on elemental effects and reactions.










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